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Hey everyone!

I’m already getting a bit sleepy, totally burnt out and finding it hard to type lol.

Anyway, I made a brand new armor variant - specifically, the offensive one! I’ve already exported it into Spine, but I’m still sitting here tweaking and setting it up.
2 variants are fully rigged, and the 3rd is halfway there.
I just need to finish setting up the armor in Spine, and then export and import the weapon too.

After that, it’s just the final data setup (skills, stats, and all that good stuff are already inside Godot), and the release is right around the corner!

Attached is the new armor variant along with a screenshot straight from Spine (everything I've got to show for now).

Love you all, and thanks so much for patiently waiting! ❤️

Files

Comments

Fafnir

Hell yeah digging the Offensive armor, she looks aggressive as hell and embodies Gladiator, minus the helm, but badass don't need helmets. Keep up the great work my friend! Your progress is always cool as hell to watch

OneBrushMan

Oh, and regarding the helmet, I was actually thinking about it myself. It's just that because of all the different hairstyles, fitting the helmet nicely would mean a extra work (I'd have to make two versions for each: the hair without the helmet and hair flattened under it). So, no helmet for now—there's a slim chance we might add it in the future though!