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Hello all! We’ve had an insanely productive week and have managed to get some real progress done. It’s a breath of fresh air because we’ve had a few wrenches thrown into our plans near the end of August.

Vanis:

I can comfortably say that the Character Standing menu is completed and functioning as expected.

Players can now see which character likes them the most and this will serve to give them an idea about which story path they’re heading down.

On the topic of story paths. There is going to be a pretty huge fork coming up depending on your standings with some of the girls. I’m going to be spending a good chunk of time these coming weeks fixing up the script draft and implementing the first part of Chapter 4 into the game. Depending on how much I get done, I may write up a synopsis spoiler post for anyone that wants to get a heads up on what’s coming next.

Aside from this, I’ve prepared the code for Cerise in Room 1 and Mira in Room 2. The heavy lifting has been done and we should be able to plug most of the artwork in as soon as Doku has that ready.

Doku:

This week I‘ve been finishing up the Patron requests and starting my path through CG hell. I expect to be working on CG’s during this next week as I try to catch up with all of the pending artwork for Chapter 3. Here’s a look at a new background I’ll be adding as well as a Patron’s Sophie x Mira art piece.

This background will make an appearance when you first arrive at Berry Springs.

My work is pretty much cut out for me and just gotta keep powering through!

Last but not least, our art poll is closing today and we’ll be announcing the results shortly!

Til’ next time!

Vanis & Dokucchi

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Comments

Dave247

I was thinking about the character standing screen and had an idea for to something that can be added to it in the future. How about having the character sprite change depending on the current friendship/relationship level? At the most basic there could be three, a like, dislike and netural option though you could even go further with a love and hate option when the standing is maxed out on one side or the other.