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It’s time for our last Progress Log of the month! We still plan on doing a recap sometime next week since there’s still a bit of time left until release. In any case, here’s what we’ve been up to!

Vanis:

My week has consisted mostly of fixing bugs and making sure that Cerise and Mira are working without any issues. At this point, I can safely say that they’re ready to roll out in 1.11.0. The roster for both rooms is finally complete and we can now move on to Room 3, which I also have some info about!

Doku and I had a brainstorming session where we’ve decided on the mechanic that will make Room 3 unique! The setting is going to be a room of Mira’s creation where magic is a bit more potent. With this, we’re able to bend the rules of reality a bit and add an extra fantasy element to it.

During an encounter in Room 3, a special punish button will appear when certain conditions are met. The exact requirements are still being planned but it will likely have to do with how turned on a girl is or how much they are enjoying the encounter.

Clicking the punish button when it appears on screen will trigger a special scene that overtakes the room. The bar along the bottom of the screen will decrease as time progresses and players will have to time the punish clicks while it’s on the green segments in order to play the next part of the animation. If it's timed right, the girl will enjoy it. Missing the timing will cause them to dislike it and not play the next animation. We want to make sure the speed of the bar isn’t too intense so that players can still enjoy the scene. We also plan on granting bonuses to players that successfully complete the scene such as bonus love tokens.

Of course, all of this is subject to change as we continue to polish the idea and decide on poses for the characters. If it turns out that the decreasing meter idea isn’t satisfying enough, we’ll plan a different method of playing the special animation. Now, on to Doku!

Doku:

I’ve spent some time this week working on Patron requests and a story CG for the Colette encounter in Berry Springs. Here's a sneak peek!

I’ve still got a few more things to do this month such as the Vampire Colette art piece, more patron requests, and some smaller tasks, but I’m making steady progress.

That’s it for now! We’ll likely be posting our recap on Monday or Tuesday of next week.

-Vanis & Dokucchi

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Comments

Dave247

While the punish mechanic isn't really the type of thing I would enjoy, I still really love the idea for how creative and unique it is!