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It’s time for the first progress log of March! We’ve been a bit busy with some planning for the remainder of our workload but here’s what’s going to be happening this month.

Partial Rewrite of Specific Story Segments:

The Charm: Some of you may have noticed that there is a bit of a plot hole in Chapter 2 when the player is given the option of not using the charm on Mira. After some planning and discussion, we’re going to alter this story segment so that it leads to the charm being used on her regardless. The player will instead be given the choice of not being the one that does it and Mira will of course, take note of this. We figured that this particular choice fragmented the story too much without causing a significant change down the line.

Cerise x Player in Chapter 3: This segment will be receiving slight tweaks so that it’s easier to access the CG’s that are in place. It’s just a little too convoluted for no reason.

Chapter 4 Astral Projection: This may be the biggest adjustment that’s going to be done but it HAS to be done. At the time that we wrote this segment, we weren’t 100% settled on what Mira’s domain was going to look like or how it was going to function. With that in place, we feel that this part doesn’t feel right and the beginning of Chapter 4 will be tweaked. No CG’s will be changed but our goal is to have it make a little more sense and for Cerise’s magic to have a bit more weight to it.

The final thing regarding the story isn’t a rewrite but an addition to a route that we had originally overlooked. If the player reject’s Mira’s offer, but their standing with Mira is high enough, they are given the option of staying in the cafe while Sophie and Colette head to Berry Springs. At this point, they are given a second chance to take up her offer, but if they reject it, the story currently ends there. This part will have a CG segment added where the player ends up becoming Mira’s victim instead of Sophie or Colette and then lead into Chapter 4.

Lucretia’s Voice Lines Have Been Implemented!

The roast queen is now fully voiced in the shop! Her sharp tongue is taken to a whole new level with the voice acting in place. We also had the VA go ahead and record lines for the toys that aren’t in game yet so that they’re 100% done when we plug them into the game.

A small clip of her voice can be heard here:  https://soundcloud.com/user-726360501/lucretia_voicelinedemo/s-FJQt6 

We’re also going to try and create a small video that showcases the voice acting once we have something finalized from all the VAs.

On the Art Side

Doku has been knocking out CG’s left and right. Some of you may have seen this Mira in the new Road Map.

These aren’t just standalone sprites and are actually part of a new scene that has been created for one of the ending routes. Thankfully these two don't spoil anything so we can show them!

Aside from this, Doku will also be tackling the Main Menu redesign this month to step up the original, outdated design.

That's all the news we've got for now! Hope you guys have a great week!

-Vanis & Dokucchi

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