Progress Log 5/9/19 - Sophie in Room 3, New CG's, New Ending! (Patreon)
Content
What’s going on everyone, we’ve got the first progress log of May ready! First things first though, we want to apologize for the bug that was in v1.17.0. Several players reported that the game ends up stuck at a black screen when following through Mira’s route, instead of looping as it should. In order to make things up to you, we’re going to be giving out a free art package later today. This package will be available for the remainder of the month, so keep an eye open for when the post is up! Thank you all for your patience when it comes to bugs!
Now without further ado, here’s what we’ve been up to.
Another Ending’s Dialogue has Been Implemented!
This route will branch from Day 15 where Colette is approached by Mira in a dream. The only thing left to do with this path is to implement CG’s and finish play testing/bug fixing! There are about 4 CG's that are going to be created for this particular route and we're aiming to have them all done this month too.
CG Improvements for Older Chapters in the Works!
While doing a whole game play-through, we’ve taken notes on which parts of the game are in dire need of an improvement in regards to CGs. The main two offenders are the Mira charm scene and the Colette x Cerise Berry Springs route.
This CG will now appear when using the charm and exposing Mira’s true form. We’ll likely be adding a particle effect similar to the one in the first ending from the last patch. Just to have a bit of an extra kick to it.
Sophie is Coming to Room 3 This Month!
Mira’s route is going to need all three girls in her domain, so Doku has started work on creating Sophie’s Room 3 sprite.
We're already in the animating/assembly stage so it's safe to assume that she’ll be available at least in Free Play mode in the next patch.
That’s all we’ve got for this week! Remember to keep an eye out for the art package we’ll be giving out later today.
-Vanis & Dokucchi