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This has been a long time coming, but we are finally in the wrap up process for Project Cappuccino. Doku has finished all of the main artwork for the game and I am in the stages of completing any remaining bug fixes and polishing. It’s time for us to talk about the future of Tentakero and what will be happening over the next couple of months.

Release Date

Project Cappuccino has an estimated release date of October 25th, 2019. If for any reason, we fail to meet this release date, we will instead be going with November 15th. Potential reasons for missing it are too much delayed voice acting, marketing problems, or issues with the storefront’s review processes.

We will be reaching out to those of you that have pledged up to $5 over the course of development once we know which storefronts we’ll be on, so that you can pick where you’d like to receive your copy of the completed game. 

Steam & Other Store Fronts

Our application process for Steam has already been started and we’re also in the process of contacting other websites for distribution. The places that are practically confirmed are itch.io, GameJolt and DLSite. Websites such as Nutaku and Fakku are on our list to contact, though we want to first make sure that they don’t require exclusivity or extensive contracts that could hinder our release.

Pledge Deadline & Tier Changes

With a release date in mind, the deadline for getting a copy of the game through Patreon is going to be October 25th. Once the game is out in the wild, our tiers will be changing to accommodate an upcoming transitional period.

If you have pledged a lifetime total of $5 or more before October 25th, you WILL be getting the completed game on the platform of your choice!

Transitional Period

As most of you can imagine, it takes some time to go from a concept, to a playable prototype of a game. Our earliest Cappuccino prototype took us about about 2 months to put together. (Though to be fair, we were completely new to the whole thing and learning as we went.)

Because of this, the rewards that our Patreon page offers will be changing after Project Cappuccino’s release. We’re not 100% sure about what the new tiers will entail just yet, but we’ll do our best to make them worthwhile for everyone. It’s also extremely likely that they will change again when a playable prototype is available for our next game and we have a clearer picture of what we’ll be doing for the next few years.

Not to mention that we need to take a little breather because to say that Project Cappuccino has burned us out is an understatement...

Post Release Plans

We’ve mentioned in the past that we’ll be putting together a free update for everyone that owns the game. This update will contain three main additions and will release 1 to 2 months after the game’s launch, so somewhere between November to January.

Addition of Lucretia to Free Play Mode. (All rooms, undressing system, cut in cam, punish mode, etc)

Sprite improvements to all characters in Story Mode. Some expressions will have different poses to make them more emotive.

CG Touch-ups - Drawing consistent faces/bodies is difficult, and some CG’s throughout the story will be improved.

In a sense, work on Project Cappuccino isn’t finished until this update is out, but we’ll be switching our schedule to prioritize our next title and work on this update on the side.

Final Note

We’ll keep everyone posted if anything changes in our release plans, but we’ve got an insanely busy time ahead of us.

Thank you for being there during our journey. Developing this game has changed our lives and put us on a new career path. None of this would have been possible without our supporters and we can’t thank you enough! While this may be the end of Project Cappuccino, it’s only the beginning for Tentakero!

-Vanis & Dokucchi

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Comments

Jack Newbill

Congratulations! eHigh-fives to both of you!

Xezoro

Its been a priveledge. I may have come fairly late into development but...honestly its been a blast. And I look forward to what comes next. Thank you; the both of you.

Stoffel

I think it's really kind of you to release it on October 25th and not on October 15th. The Witcher 3 for the Nintendo Switch will be released on October 15th. I mean, The Witcher is a great game and it would truly be a tragedy if it was totally ignored just because you released your awesome game on the same day. I have to say it's strange to know that the release of this game is finally here. It's been quite a journey and now we're almost there. But all journeys come to an end. I really look forward to what you guys are up to next! Whatever it is, I know it's going to be great.

Jerry Tesar

On one hand, I am happy that the release is getting close, we will be able to enjoy the full game and you guys will get at least a little bit of the well deserved rest. But on the other hand, this was quite a journey, I loved when the new post from you came to my mailbox, and I could go check out what's new and what you prepared for us. It's been a joy being part of this community and watching Project Cappuccino evolve. You guys have done an incredible job and I can't wait to see what is coming next. Thank you and take care.

Blooblam

Its incredible that we have come this far I think I have supported you guys for over a year now and you guys always never fail to impress me with artworks and builds. I remembered enjoying helping you guys test out some Mac builds in the past, I was able to destress from work because of that and I am sincerely thankful to you guys! Its very fascinating and amazing that 2 of you were able to produce such a amazing piece of work from scratch and I will continue to support you guys with your future endeavours :) . Sorry i have been quite busy with my work so wasn't able to interact with you guys much on discord :(( Stay Healthy Doku and take care!!

Raven-rj

I learned about the game randomly during google searches and ended loving the 1.15 build. Couldn't wait for seeing the final product and it's finally here. I might be coming at a late date and wasn't here from the begining but I'm really happy to see someone succeding with their project and I can feel the love you put into this game. I hope to be around for as long as possible to enjoy more of your work