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Hey everybody!

I just wanted to put together a quick post to let all of you know what I have planned for this year.

Thanks to all of you supporting the Patreon and the Udemy courses, 2023 has been amazing and allowed me to do everything I had planned!
Thank you so much!

However, concentrating on course creation that much has set me back a bit when it comes to YouTube and I wasn't able to put as much care and attention into every video as I used to.
My first goal is to get back on track with this by remastering some of the videos you loved, but have gotten a bit outdated due to changes with UE 5.1.
Outside of that I also have some more experimental things planned that will force me to grow and shake things up.
Especially devlogs are a thing I want to concentrate on a bit more again since the process of working on them always teaches me something new and a lot of you found them inspiring.

I still want to keep on making courses and teach you how to make bigger and better games as well, however I have to do it in a manner that doesn't completely burn me out and doesn't make me drop the ball when it comes to YouTube.
I have a list of over 20 courses I want to make, but the one I'm currently in the planning / prototyping phase for is the Beat 'em up Course.
This course will be much longer and more detailed than the courses I currently have out on Udemy, however it is a Premium Course and will be a bit more expensive and I can't promise that it will release in 2024.
At the same time I also want to cover Top Down in more detail again and might cook up a simpler course related to that.

The bottleneck when it comes to course creation and tutorials are always art assets, since it's really hard to find good assets that are CC0 for anything other than platformers.
For that reason I've been learning Pixel Art every day for the last 3 months or so and I am finally making good progress.
I might not be able to draw all the necessary assets by myself, but a better understanding of art will allow me to supervise the outsourcing progress and work through revisions better.

Since the free and open source Paper 2D Template was well received I also have plans to keep on making more open source projects you can use as reference!

I hope you'll have a great 2024 and come closers to fulfilling your dream as game developers!

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Andre Mayn

Mate, do your thing I look forward to your videos and courses. Health is number 1# im looking forward to your path 2024 and upcoming projects and content. Do your thing mate just here to support!