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Not much to say this week I've been doing some simulation testing to find how is the workflow of simulating cloth with a different software using an animated mesh that also has jiggle physics, turns out it's not that difficult, depending on what you're doing of course, I'll probably add a lot more of that in the future.

Plus I've been doing some renders that Brianne will post on her page.

Also I decided that it's finally time to add a gallery to the game, so I'll be working on that this week.

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