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I recently got to do some real fun freelance, the cover for the excellent fantasy mech tabletop RPG, Armour Astir: Advent. It's a great game, I highly recommend checking it out! I thought it would be fun to share how it looked at each stage of the process, from concept pitch to finished work.

I want to make more Patreon posts as soon as I possibly can, I've been swamped between freelance and my wrists acting up! Thank you for your patience and support in the meantime, it's how I'm able to have time to recover in the first place!

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