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Okay, here is the second of my mother-requested story concepts. Let me reiterate this is a CONCEPT. It is not a story I am going to follow up on. If, after Semblance and AGGC are done, I wish to introduce another Ranma one shot, it would not be this one. It would probably be the DC comics crossover, but that’s a big maybe. 

Anyway, the request was for a Ranma crossover that has him acting as a villain. This is a tricky one since I normally don’t think villains are all that interesting as main characters. A good villain’s essential for a story, but as the character the story revolves around, no. Moreover, unless we’re talking an accidental sort of villain, I don’t think Ranma could pull it off, not without a lot of backstory changes to his character. Still, I think I’ve found a way to do something along those lines. No doubt the lovely lady (seriously, tipping my hat to all mothers even more than normal in this time of turmoil, I know mine is responsible for not having us all at one another’s throats) will tell me if she is unsatisfied. And once more, I asked, and she was fine with lemons… 

And now for my take on an evil Ranma, or as close as I could get: 

Gleam Eyes Ranma, a Ranma/Sword Art Online concept:

During a week where, astonishingly, the school building is not damaged during a brawl with the weekly-rivals/comedic elements, Ranma and the others are introduced to computers, and more importantly, computer games. After some time playing them after being introduced to them by a desperate Daisuke (he needs access to computers for his classes and is thinking of being a programmer in college) everyone of the normal, as in they live in the area, crew agrees the computer room is now off limits and have picked out their favorite genres. 

Kuno likes visual novels, specifically the LN type because in his words “Forsooth, even when the scion of Kuno plays at being someone else, he can still win the love of all his fated flowers!”

Nabiki finds herself loving SIMs. The number crunching of that kind of game appeals to her greatly. So too does the idea of playing god. When they hear of her plans to somehow broker her skills in this area into earning some real money, no one is surprised.

Akane likes strategy games, and finds herself kind of good at them, especially the turn-based sort. She particularly likes the fact that she is better at them than any of the other ‘so-called fiancés’, even, at one point almost fooling Ukyo into giving up on chasing Ranma, only for Ranma to accidentally interfere. Ukyo remains her only real rival in this genre, but they routinely have to be reminded of the no-fighting in the computer room rule.

Astonishingly though, the three who get into gaming most are Kasumi, Shampoo and Ranma. Ranma enjoys it because of the number of skills and combat styles, although he does complain occasionally about the fact that his characters can never pull of the moves he can in real life. 

After being dragged along by her sisters to the school a few times, Kasumi loves the adventure aspects, seeing it as escapism from her boring, everyday life. She routinely plays as a bizarre, strange race and a thief, the more to distance herself from her normal self. 

Shampoo just finds all of it fascinating, liking the MMORPGs like the other two, but instead of the combat or the adventure, she just likes exploring, the graphics drawing her in. Mousse too enjoys them, but is quickly banned for his attempts to steal a computer from the school.

The only one who doesn’t get into the gaming scene with the others is Kodachi. Going to a different school though, she has long known of computers and games in general. Indeed she even has a computer of her own, and a Full immersion headset for playing VRMMOs (that is the acronym right? LOL) and was a beta-tester for a new game soon to hit the open market, Sword Art Online. 

When she learns that her Beloved Ranma-sama is interested in such things, Kodachi takes it into her own hands to get him a computer and immersion headset of his own. “Although, Ranma-sama, you should be aware it probably won’t be able to copy all of your physical skills into the game. There is a limit to what mere technology can do after all.”

However to her shock Ranma refuses. And not because he is leery of taking anything from Kodachi either. No, he knows that there’s no way the computer would remain in one piece for long, especially the helmet set. His father would pawn it within a day, and the computer itself saying they are distractions from the art and it was for Ranma’s own good. Or they would just be destroyed when Ryoga of the rival of the week attacks. Mousse too has been attacking him more and more at home thanks to how he and Shampoo have been spending time (once a week at best) in the computer room at school with Kasumi. And since every headset can have only one user, Nabiki might just grab it too.

Kodachi responds to this by buying four sets of the headsets, one for each of the youngsters living in the Tendo household and pays Genma a stipend for not trying to pawn them. Like everyone else, she has learned that food and money is the way to control the panda-who-is-sometimes-a-human. The other issue though stumps her for a time until she comes across a little shop selling knickknacks. There she finds a paint that can make anything painted with it indestructible. “Not that I believe it though.”

With that, and with Kasumi agreeing to house the computer in her room, everyone is happy and has their headsets and characters ready for the grand opening of SWO. They are all online and playing when the Gamemaster cuts them off from the real world, and are back in the starter town soon after. Just as the Gamemaster is about to make his announcement, Ranma is splashed by a water attack. Which, oddly enough, has his avatar changing genders for a brief moment before blinking out of of existence, the game unable to deal with the change.

The Gamemaster becomes aware of someone about to escape back into the real world, and, rather than let his trap be broken even once, stops the data flow containing Ranma’s personality. A few minutes later, a wicked idea occurs to him, and instead of just returning Ranma to where he had been, he decided to make use of him, sticking him in the body of one of the Floor bosses. But first, a bit of tweaking to it’s mental profiles, and to the game structure…

1. Some lead time: As you can see from the above, there would have to be at least ten thousand words or so of lead up and background story time. I would try to make it fun, and in particular concentrate on the well-established party of Kasumi/Shampoo/Ranma or as they are called in the games, ‘Kassandra Swiftfingers, The Real Chun Li, and Wild Horse’. But there would have to be at least some set up to show the coming of computers and computer games slowly into the world of Nerima. 

2. Gleam Eyes Ranma. As it says on the tin, when he regains consciousness Ranma will find himself in the body of the Gleam Eyes. For those who don’t know this is the floor boss of the 74th floor. He’s a giant, blue-furred Demon Creature, with gleaming eyes – now blue – insane strength and a large Zanbato. It obviously isn’t intelligent, and isn’t supposed to leave it’s room, but with Heathcliff modding it, Ranma does the first and can now do the latter. However, that isn’t the only mods Heathcliff has ‘gifted’ Ranma. 

a. Communication troubles. Ranma is Gleam Eyes. That means he cannot speak human, so cannot communicate. Luckily Ranma knows the Hidden sign technique thanks to his old man. Not so luckily, he has no sign. At least at first. 

b. Body issues. Ranma won’t be able to dance through the air as he likes to do, or use his Amaguriken attack. He won’t be very agile, and will be more of a tanks than anything else. Whether he allows the state of being to continue to exist is a question LOL.

c. New skills. Like a player, Ranma will have access to skills and abilities, and can even learn new ones. Unlike most players however, some of his abilities will come with some negatives. One of the negatives being he can all too easily fall into a berserk state – this comes with nearly every skill – and loses control of himself.

d. Hunted. He’s a Floor boss, and is now randomly walking around, heading down to the starting area looking for his friends. At least at first. The rest of the players are most certainly going to take an attack first, wonder never attitude towards him, especially the beta-testers. This will only be reinforced when he butchers the first few groups to challenge him…

e. Enemy of the state: just because he doesn’t look like a player doesn’t mean the other monsters will just let him by. And after he kills three other boss level monsters and then just keeps going down, Heathcliff will be forced to scramble, ordering the monsters to attack Ranma Gleam Eyes on sight. This will be especially true since by the time the actual players get organized he’s already down on the tenth level, and has leveled up considerably.

f. Not knowing yourself. Given the odd nature of his SWO life, Ranma finds himself at times fighting off thoughts he has long tried to keep from appearing in his mind, such as its fun to squish people, or why not just take something I want, and ‘mine, mine, I will claim this’ type thoughts. He is in the body of a Devil after all

g. Different verse, same as the first. Ranma will still have his curse. When splashed with cold water, he will turn into a female Gleam Eyes. He’ll be a red-furred, extremely busty (like twice Shampoo’s size) Devil/Minotaur girl. And while weaker in this form, he’ll be even more prone to going berserk and he will be a lot faster too.

3. Angst ahoy. As is standard in the SWO universe, there is going to have to be angst, it’s sort of necessary. But I will try to keep it to a manageable level and spread it out quite a bit. But the characters who were left behind will have to deal with shit, Ranma will have to deal with shit – both his being stuck in a Devil body, and then the realization that he has been killing people for real, and then… the realization that for some reason, that doesn’t bother him.

4. Different POVs. This should have been obvious, but I will have to show other characters and their adventures in this new world. Kasumi will be one, but not Shampoo, as the two of them will be staying together. Kodachi will be another. As a beta-tester, she will, like Kirito in canon, be seen as a bit of an outsider. This is not helped by her disdain for people attempting ot blame her or take advantage of her. I would say at first that the chapters are going to be 2/5 Ranma POV, and 3/5 other people for at least a few chapters. Right up until Ranma starts interacting with other canon SWO characters. That should occure maybe four, five months in.

a. Kodachi influence. Unlike in the original, Kodachi will be the one to meet Asuna at first, rather than Kirito. Kirito will meet Asuna, but they won’t be anything but acquaintances, while Asuna feels better being around girls, even Akane. They will form their own guild, with Kodachi being the driving force and Kasumi the organizer. Asuna won’t join right away since the guild won’t have any long term goal other than to survive and learn more about the game world, but she will eventually do so under unusual circumstances…

b. Character death. Like in SWO if you die, you die. Uncertain if I would kill off anyone right away, but it would definitely be coming. And if she runs into Ranma as Gleam Eyes, Akane better keep her temper, or else.

c. Early Rika and Ayano involvement. Even in a game, Kasumi, once she is in her own body anyway, can’t stop herself from giving off caring big sister vibes, and girls will routinely be drawn to her. This will make their guild one of the first to get organized, and the only one to be entirely women. Of course, that means they will also be targeted just as much. 

5. First impressions are hard. Thanks to his body, Ranma will have a hell of a time getting anyone to talk to him. In fact, he will have to beat down on people just to the point of death and then refrain from finishing them off to get them to listen at all. And that is not going to be easy at all. 

a. Bad luck. Ranma will be in place when Asuna and a large raiding party is attempting to clear one of the floors. They watch in shock as Gleam Eyes appears from the other end, kills the boss and then just marches towards them. And since Ranma hasn’t found a sign yet, or indeed anything he can use to write with, well… after Asuna realizes she is still alive and being held upside down in the Gleam Eyes’ hand though, things start to change. Especially when he turns around and drags her back the way they came, unwilling to fight any more players just now. (and before anyone asks, she survives because she doesn’t try to attack him along with the others, and doesn’t 

b. Player beatdown. Since she was part of a raiding party at the time it should come to no surprise that a lot of them didn’t survive meeting Ranma. The survivors, faced with the threat of Gleam Eyes, are shocked, appalled, and frightened, as well as plain disbelieving. Party are sent after him only to find nothing, or at least not report anything…

c. Getting to know you. Once Asuna is captured Ranma will try to use any means he can to communicate with her. This is the start of his interacting once more with people, and the start of Asuna’s mind just being completely cracked by the crazy that is Ranma. 

6. Plan going awry. Heathcliff will learn to his chagrin that monsters which are killed by other monsters – which Ranma technically is, take a long time respawning. So Ranma’s killing every dungeon boss stupid enough to attack him along with every other monster who tried to fight instead of choosing flight has caused a swathe of nothing which the players can spread into.

a. OP as all get out. Eventually. Ranma will have killed a lot of enemies before he even encounters players for the first time and will have leveled up like no one’s business. But those points and abilities are sort of extant, he is going to be unable to access them until he can convince someone, a player, to say the words to activate the status screen. For him, it has to be verbal and even then specific words. 

b. But I like it here.  More players, Kasumi among them, will be perfectly content to live in this world. Not because they are afraid to die, but because they just like this world better than their old life. Beyond being in her own body instead of her created avatar, Kasumi will greatly enjoy the adventures and the danger and everything else. Kodachi too will enjoy it, as will, to a lesser extent, Shampoo and many others. So the whole ‘clear the game to escape’ will be slower to build, and then will run into the Gleam Eyes mystery. 

c.  Secrets coming out.  Ranma will basically force Heathcliff to reveal his whole immortality cheat a heck of a lot earlier than he had wanted to otherwise when Heathcliff and his guild try to hunt Ranma down.

d. Realer than real. Thanks to the Seed kernel in the game, the game itself will begin to evolve, the monsters and the environment and even the player’s own skills evolving in ways Heathcliff won’t have planned for. This includes a in-game Jusenkyo, a heap ton of new magics, new, more intelligent monsters, and many players being able to ‘rate themselves 18 and older’ as it were

e. An ending? Who knows.  Beating Heathcliff won’t be the end of the game any longer, the game having evolved out of his control. 

7. Kirito as a secondary character. This should be self-explanatory, but until he and Ranma start interacting, Kirito won’t have the impetus he gains through interacting with Asuna to really help push things along. He’ll be a powerful solo-player, and the only one that Ranma will have any respect for, but he won’t be the person driving the plot along. 

8. The Pairings: Ranma/Asuna/Kasumi/Kodachi. 

a. If you take away her laugh and her penchant for backstabbing and poisons, Kodachi could actually be quite nice. And she will be the first to see past Ranma’s exterior to the fact that inside, Ranma is still Ranma. Indeed, she’ll be a little fascinated by his new form.  Her reaction to the curse though is going to be a bit of a hurdle due to past association

b. Kasumi will also have developed feelings for Ranma before coming to this world but won’t have acted on it due to Akane and the whole engagement. In this world she will be more willing to leave that aside. As for Ranma’s new form, that will indeed be a hindrance for her for a while. More the mechanics of it than the fact she can’t see Ranma within the Devil though. After all, there is a certain issue of compatibility to consider. 

c. Asuna will have the hardest and yet the easiest time with Ranma’s form. First, she won’t have known him as a human. Instead he will be a tragic player stuck in a nonhuman body somehow. Further, Ranma will be almost completely reliant on her to help him figure out how to interact with other people, and indeed will be a go between in many ways. After all, signs down grow on trees, and at least at first just writing in the dirt isn’t something the game mechanics will allow for. She will see him at his raging worst, then at his best, and will see that for all his form, he is still a good person deep down.

This one I think would need a lot more in the way of world building once inside the game. I would have to show Ranma being influenced by his new body’s thoughts and desires, and how meeting Asuna helps him to come back to himself. After that it would become much easier. Still, there is no doubt that Ranma would be acting in an evil manner for a while… maybe. I’m sorry but it’s the closest as I could get to making him a true villain LOL. Anyway, I hope you all enjoyed reading this idea, but I will again repeat I won’t be even thinking about writing hits out further for a loooong, long time.

Comments

Bryan Brown

Intresting Not sure what I think of it

Aaron Hardin

This is interesting, and I would like to read more, but I think you have a couple of stories to finish first, and I want to see one of your My Hero Academia concepts more than this.

Somaria

I want to say, I honestly love the idea, and I can see how some of the plot points you have mentioned could come to pass. Not going to say out of hand in case others dont quite see it but I think it would be a excellent story.

Corsair X

I agree with Aaron about waiting until you either finish one of the other stories out right or my own opinnon come to a good stopping point for a semi hiatus to refresh your muse. Though while I really wanna read one of the Academia stories, I think this one would make for an excellent Ranma story.

Huninn

Ya it's really hard to see Ranma going villain believably. Maybe if you had him playing a part as a kind of revolutionary figure. I've seen that with fanfic crossovers with the overlord games. Maybe you could take accidental villain route in a my hero world due to cultural differences and he goes with it so he could have fun fights that way. He could ham it up super sentai style just to mess with people. Actually thinking about it I am kind of interested in a super thief Ranma who embraces the sealed techniques. Maybe he Genma didnt seal them and it was an ultimate goal to learn them and that influenced him growing up. He makes some of his teaqniques to add on to it or something.

Tomon

SAO*. Not 'SWO', please... :-D Otherwise for once I don't find that idea all that appealing. There are just too many irregularities. Especially if you wish for this to have Ranma as a kind of 'villain'. This seems more like a victim to me... As he is trying to deal with what he was dealt... And the pairing with him being in Gleam Eyes form and unable to talk sounds kinda weird too...

AlexisVA

I have absolute fate that no matter the prompt you would be able to pull it off somehow, however if all the possible stories that you have posted here this one is the one that has the least appeal to me. Maybe in the future when more stories have ended.

vimesenthusiast

Like it says on the tin I was asked to come up with this. I won’t be picking it up or even trying to follow up with it or any of my other story ideas u til at least two, more hopefully four of my current docs are finished

vimesenthusiast

Hey I was asked to try lol. I was not asked to succeed. Manavein though has an interesting idea, maybe that would be the way to go for a villain Ranma.

JustDK

On a side note.... I'mma use all my voting powers on Semblance and AGGC just so the DC crossover comes quicker. =)

Hiryo

First and foremost an interesting idea there. As avid SAO fan, I could not leave some things be! Please use the acronym SAO (Sword Art Online) instead of SWO!!! Yes, VRMMO is a word for this, though I prefer the term VRMMORPG (Virtual Reality Massively Multiplayer Online Role-Playing Game) SAO works differently then you have described it: 1. Character creation scans, by touching each body parts, in the process of setting up the body of the player and thus can be fooled by the likes of Tsubasa and thus can let Tsubasa be a girl within the game. 2. The SAO-Headset interacts with the brainwaves and then later when all where locked within the game, whenever someone takes of the SAO-Headset ‘fries’ like a microwave the head and kills them. 3. Ranma ‘disappearing’ like this from the game, could only happen if due Ranma’s change in brainwaves is ‘recognized as new player’ and due microwaves of the headset rescans the body, ==> I find more compelling a reason that Ranma’s body was twice done, first a girl, without actively realizing that he is in the female body, then realizing that he is in the female body and want to play in the male and thus rescanned and ‘discarded’ the first choice, which was still within his SAO-Headset. Since no character was created for his girl-side, Ranma, changing ‘form and brainwaves’ during the game would force him to the ‘choose your character screen’ and thus would have been the possibility of logging out from there. ==> There Heathcliff interferes and ‘creates the character/monster’ in Ranma’s stead! 4. Status Screen/Main Window, Ranma should be able to use the interface by simply moving his right index finger from upside to the downside. What you need to do here, since that would be possible for him to do this accidently, is that Heathcliff needs to lock this interface and later on Yui, besides Cardinal (THE System), would be the only possible ‘system help,’ which could unlocks this feature again!!! 5. The ‘brainwashing effect’ would be more like a dream one dreamt. The brain can be stimulated to 'feel' fear through making the body produce more adrenaline and other hormones, a combination of the technology and small things like a little pain, changing the music and such, like a good movie where you feel with the characters. The 'brainwashing' in SAO2 had no impact on the 300 players, aside of them being out of it longer. They had no added memories and such despite what the 'slug scientists' thought the managed. Everyone who killed did so of his own choice. Examples: -) High-beat-music along with stimulated adrenalin, the skills themselves multitarget without the skill differentiating from friend and foe, thus you can have Ranma kill some friends/players due that. -) Auto-trigger skills, which react to certain amount of damage, states of health bar/status effects. -) Due the unexpected merging of Ranma and The Gleam Eyes ==> the skills are left-over of the ‘AI: The Gleam Eyes’ and thus Ranma gets an ‘body-he-does-not-control’ experience. -) A good place to make Ranma question killing is the elves arc from the game. those look near human, (especially with that size difference). But they attack him, forcing him to defend himself. -) Ranma first killing, ==> him thought of as field boss and due auto triggers and kills 10 people and later on when tries to go out ==> auto-triggers again kills even more. 6. Since the players need to kill the boss for them to be able to pass, I believe that would mean that only Ranma (without being killed) can go higher than 74th floor. This in itself would be fun concept to play with the emotions of the players. 7. Also XP, the further down he goes the less XP he gets, if you want to make him really OP, make him take the wrong exit, and walk out the door up! Thus, him Level 1 (player/monster) The Gleam Eyes kills a floor 75 mob ==> The Gleam Eyes becomes Level 30 in one go and so on. Iirc one of the dungeons 80+ was for people, as in not high enough for Ranma to pass, so he has to return and go down to level up again. It would be fun of him being the Anti-hero winning the game. ^^ Ranma’s sign language, on top of this is in a way OK, though I would like to have it similar to Genma’s signs later on, though he would need a marker and such a sign, so he can write and change the text whenever he turns the sign. NWC, including Kasumi have a high chance due Taro to recognizes his mannerism and gestures.

Hiryo

As I love the Dark Elves, I would hate for them to die! They helped out and since every 'monster/NPC' is capable of emotions similar to Yui I would love to have them befriend Ranma later on.

GreedOnGreed

Intriguing Ranma and Asuna in the role of Beauty and the Beast! To go from 8 bit to VR you could make Nerima a low-tech area being the central community of martial artists in Japan. Maybe you could write it once A Horse Of The Force is finished? Magic changes everything! Could he possibly gain control of the curse through a multiple chain mission from an NPC in Jusenkyo trying to regain his human form? The negative effects of skills can be compensated for by others. anguish! Anguish! Anguish! when Ranma will fully recover his mental abilities. This story should be very long in my opinion, having to concentrate little on the fighting being he in the game incomparable in both physical and technical skills. The Neverending Story! The Magic AI will continue to add things, also giving the possibility to be able to exit the game for whoever wants.

Hiryo

I'd say that he applies an option/item/skill/monster, which can change/force-change genders?

Tomon

Yeah. Ranma as a villain is more of a unintended revolutionary if you want to make it believable. Honestly we already got one in Stallion where he is a on the wrong side of the law :) But nobody is really going to take him that way given how skewed are the lawmakers of One Piece world... Ranma could sort of a villain in something like Familiar of Zero where he could actively screw with the nobility, because he would just fully ignore or even make fun of anything they would try to order regarding him :) And there are others stories with clear power structure he could give middle finger to and it would just escalate from there. Also regarding the SAO - Hiryo written it down the best. That was my first knee type reaction before I settled for much smaller response :)

Bt

That is interesting. Coukd chop down trees with battle axe and make signs. Ink tough. Brush easy enough. Maybe even make a quill

Tomon

I'm so glad I wasn't the only one who suffered because of 'SWO' :-D Also you just nailed all the point I had down so nicely. At first I was thinking of writing a similar response, before settling down for a smaller "nope" type of response :) I also love SAO an all your points are very valid. The original story idea bend the universe way too much for it to work. I can only add minor things: ad 5) Berserk stance could be also done by making Ranma fall asleep and projecting a correct dream (being attacked by cats if we really want a berserk). I think this is well within Cardinal abilities. The other possibility I think is more of a stretch is just locking Ranma movement (definitely possible) and taking control of his avatar. But we never saw this done with any player so I think it would be only possible due to a special body/avatar being the Gleam Eyes (maybe the former Boss sort of AI matrix being present all along and only suppressed?). Ad 6) I wondered if it's even possible for Ranma to actually go to a lower floor as the Doors/entrance to another floor is only opened after the boss is killed. I think he would actually be stuck on the 73 to 74 door with them being an Immortal object and he unable to kill the boss behind them (from his side). But for the sake of the story let's say they can be opened from the upper level. ad 7) There won't be any XP from lower level mobs. That's the reason why the Clearers could overlevel the current boss by only so much. Otherwise they could just grind and grind. Even not very effective grinding would be a smart choice in their situation. But sadly when the mobs are 'Grey' there is no more exp. So Ranma would be either Gleam Eyes level and would only gain few more if going to the lower floors (I would say last mobs to give him anything would be around floor 70) or he would be only level 1 but would have Gleam Eyes stats. The second option would make him truly OP since he would be able to gain so much on top of what he already started with. But it's also the only way for him to clear 75 floor's Boss solo. Also if Ranma actually cleared all the way down it would weaken the clearers a lot. Often the best loot comes from a boss and if there was even some slower respawn of normal mobs the players would have it harder to level up.

Hiryo

Adding only to the point 7: This all depends if Kayaba Akihiko aka Heatcliff made Ranma as a player with a different 'racial template' and thus can be leveled or not. So that Vim has to decide upon. ;)

Hiryo

Depending if Ranma is a truly monster-only class and no NPC like Yui, then no status window or interaction similar to Yui for him possible with his status window.

Hiryo

Ad 6: This is limited for players. Kayaba himself should be able to, also Cardinal and maybe monster 'because of a quest/storyline' could be able as well to change floors.

Tellemicus Sundance

While I admit to being INCREDIBLY interested in this unique twist to the SAO series, I have to file a formal complaint about what you have Heathcliff do to Ranma. Yes, him removing Ranma's inhibitions towards killing will most certainly be a necessity for the role he wanted Ranma to play initially. But you really don't need him to alter much more than that. What with all of the problems that Ranma's already going to be facing just by being in an unfamiliar body that doesn't have human vocal cords. Also, don't forget that when SAO was created, it was made with the EXPLICIT purpose of focusing on swordsmanship and weaponry skills. Magic and such items were meant to be pre-/postfight supplements like healing and teleportation crystals. So, be careful how you manage to have the game start adapting these particular changes into it since it goes practically against the very core tenets of how it was created. Other than that, I would LOVE to see this story written! But I can also be patient since you already have a large number of other stories that I want to see written as well.

Tomon

Ad 6) That would mean that Ranma would have some access to system which is doubtful. I can easily see there just being a door which cannot be either opened nor destroyed since its opening condition is "Kill the boss before the door". Kayaba or something controled by system can teleport between floor, no need to make the door openable for even them :) But it's not something that couldn't be worked around. For example just the fact the the door condition for opening is blocked from bellow, not from above and done. Ranma can travel :-D

Hiryo

Just state if 'player' reaches floor x, he can go to floor one below. And since player can go only to 1 floor up if the boss is defeated of the floor, the above condition was never considered. As for 'quest/storyline' for this he does not need access to the system, it is just a 'routine' within the system that allows him to travel.

Hiryo

Yes, the system is made for pure skills and arms. What could happen is that the system/seed/AI evolves and adapts to the not prepared situations of two characters, which rightfully should be two different persons and are not and thus falls back to the history like Yggdrasil, Gods and what not. And thus even if not intended by Kayaba Akihiko is then out of his control and in control by the seed/system/AI !!!

Vega

My personal idea for if Ranma ever played SAO is that he wouldn’t ever realize the log out button was supposed to be there and every time he wants to leave the game he manually takes the helmet off and everyone is super confused at how he disappears while no one in Nerima realizes he plays SAO

SoralTheSol

I... I am not a fan of this. I get what you want to do but it just does not feel like it would work out properly. I am a fan of the Gleam yes tranformation that happens in SAO but still, that was in vastly different circumstances.

vimesenthusiast

gleam eyes transformation - you mean the monster transforming or someone becoming the monster?