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Sorry for the multiple posts.

I don't feel like my currently plan for content is working well and I am just reflecting on what went wrong this month for me to be so late.

also I am visiting family today and wanted to make this poll before I left so I can get feedback while I am away. Then come back and immediately start taking action.

I'm thinking instead of trying to put the backlog of animations into new games and always playing catchup as initially described here:
http://spiralvortexplay.com/svp/2018/08/20/animation-backlog-details/ 

I should just release the rest of them as separate stand alone animations. And even do voting animations just as separate animations like I used to.

I initially wanted to make a story for the voted animations because I was usually working on a long term project (UMCH and the UMCH Chapters), and there wasn't really much going on besides the game update. And in the case of UMCH Chapters it was just breaking it into chapters. people had seen the content already for the most part. (Which was a great use of my time because now flash will be dead soon T_T')

But the proposed change should allow me to focus on getting a game done every 1 to 3 months. And get back to things like UMAA, The new ARIA game I was working on, JLCK, etc. in a linear order by September like originally planned. 

thoughts?

Again the reason why I am behind in the first place is because I am concerned that since flash will be dead soon, none of the games that I used these animations in will work.

articles for there is here:
https://turbofuture.com/computers/The-End-of-Flash-in-2020-Converting-From-Flash-to-HTML5

https://www.newgrounds.com/bbs/topic/1424896 

So I have been trying to put all that stuff into new stuff.

Feel free to ask questions.

Comments

Sir Balto

I think I understand what you are asking (from the last post and the linked posts), but let me double check. You are asking whether you should devote a chuck of time converting your older games/animations into HTML5 so that when 2020 rolls around they are still view-able for future audience. The full conversion roughly a year because you are devote every 1-3 month converting a large section of animation of a certain "genre". I think you should do a quick convert of what you can, essentially if you can go back to the source and just export into HTML5. The rest have it so that when you need a break from your main project to prevent burnout, work towards converting an animation. Or another option is to dump source code and have it so that if someone wants to do the Lord's work, can convert it to HTML5.

vortex00

No the full conversion would happen right now for some unknown amount of time. Then after that, I expect to have new games created every 1 to 3 month depending on complexity. or just skip remaking old stuff and start working on new games only right now. the sources of the old games were make in flash asctinscript2. it is impossible to port it to html5. It would need to be completely remade. Yeah posting source is a option.

Wilsonthegreen

That may be for the best, it’d let you move forward without having to think of places to put every animation. If the suggested anims arent too crazy, I think you can still add them to games further down the line though. Like in umaa or other projects where the anim would fit.

Diz

I don't see a problem with releasing them as stand alone animations. I did like the non canon story but its not a big deal. If you were to try and remake umch, maybe try kickstarter again? or when your close to finishing umaa/aria game. Also if the voted animation isn't way out there, then maybe you can add it to future games. Or if its easy to add it in one if your "base games" add it in there.