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Just a quick update. I'm down to the wire again, which is my I proposed the changes mentioned in the link below (which is a tl;dr version)

 https://www.patreon.com/posts/my-patreon-and-s-31242995 

I can't wait to actually try that but I wanted to finis this game first. Actually most of my deliverables i normally do during the month are done, but i'm trying to get to a good stopping point for the Umichan VN game. back when I was planning to finish the game all in this month I forgot about thanksgiving week. So the time I dedicated to this was halved. Relatives in town, not just for holiday stuff, but my aunt having cancer. I plan to have the current game posted sometime tomorrow. Which will have the intro and Albert and Tom scenes, along with some other stuff in it.

The game has a lot more writing than I anticipated to be able to serve as an alternative lore replacement for UMCH. I expect to finish it in the first half of December.

I also spent some time teaching myself how to use my animation software better. In the not too distant future I'll be animating more so using a mesh deformation animation style rather than a primarily bone rigging style. I like the results and the process a lot more. I'll have an example of that in the enthusiast folder this month with a 2d H animation for the 3d Arielle game. This will also allow ttrop to break the image down into fewer parts and thus add more detail. And I can control things like eyes and mouth and tiny movements more easily (or even at all). also better hair movement.

Patreon also has a success course i'll be taking starting early December so if I make any posts that may seem like something i might not normally make. I'm just following their advice heh. 

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Wilsonthegreen

Sorry to hear about your aunt Vortex. I hope things go alright, dude.