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I got a lot more done this past week but I still haven't actually added new H scenes to the game yet so that is why I haven't made the builds yet. I plan to add them soon, in the next day or so. 

First I needed to finish writing and implementing the dialogue scenes leading up to it. I also decided to go back to using 2D backgrounds so I needed to redo the backgrounds in current animations also. And I tried to AI enhance them so they won't be blurry when zoomed in on certain areas of the backgrounds.

I chose to go back to 2D backgrounds because I recently found some backgrounds that can actually make a decent GemCo training academy and more mall backgrounds.

However the Fitness area and the Bar has always been the problem. So instead of using the crappy old one again, I wanted to take another swing a making a new fitness center BG from parts of other backgrounds and I redid the bar area completely also.

I also gutted the current pouring ice interactive scene at the bar and replaced it with a more fleshed out minigame that I think is fun and simple. You basically have different color ice falling and you need to make sure it falls into the matching color drink. The drinks get more complete as you land the ice correctly. 

I also added a money icon to the phone homescreen and you can start collecting money from the bar minigame.

I also added Zytra's bra outfit and Dress as wearable outfits in this game (also pov boobs and phone BG). I plan to have it where you need to buy the Gym and Dress outfits. The others you will get from the story. 

And finally I found a Casino type background I think can work so I might add that with a slot machine to that last area slot. I'm not totally sure yet, but I wanted at least 2 decent minigames. 


In the upcoming build I will have:

Zytra x Ace (3)
Zytra x Albert (2)
Zytra x Kyle (3)
Zytra x David (2)

and later I plan to add:

Zytra x Paul (2)(already animated)
Zytra x Leo (2) (need to animate)
Zytra x ??? (2) (need to have drawn and need to animate)

Violet x Albert (2)(already animated)
Violet x Kyle (2)(partially animated)
Violet x Leo (2) (partially animated)

for a total of 22 animations in 10 scenes

I may have other bonus single hidden animations also like Zytra x Joey and Zytra x Moiji.
I don't plan to use the Zytra x Max where he is shrunk down.

I think Ace will be the last complex dialogue scene that really needed me to seriously make sure I'm still relatively in line with the general story/lore.

I hoping the other scenes will be able to be added in much faster. Plus I don't want too much dialogue because I would like to have translations not take forever.

The violet scenes listed above will simply unlock if you skip those scenes with Zytra (Kyle,Albert,Leo).

Paul, Leo and one other person I plan to have unlock from requirements or some kind. Like wearing certain outfits in certain areas or money.

So that's where I am at right now. I'm going to get the Ace animations in the game for now, then worry about the rest later.

Also just fyi I aware that I need to add:
Save/Load system
Skip dialogue system
H scenes with dialogue
Music

Files

Previews only

Comments

vortex00

I added sounds effects to the drink minigame, and quickly tested everything I added/changed and had to do some debugging. But currently I'm making the builds and uploading. both of these steps takes a bit of time. so I should have it sometime tomorrow.

vortex00

It is animated but that pairing is pretty far outside the lore and I don't want to force it in. I'll probably just post that public, in a pack of animations, or in a bonus gallery, or as a hidden animation. It might make more sense canonically if the story was in the sentinel operator training facility but this games takes place in the mall. I may circle back to it once we are back playing as maiko and the facility area will be a location in the game.