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I wanted to give you guys about some of the upcoming filter changes:

All new currencies will be economy tiered, both in stacks and single drops.

Reports will be economy tiered. I have not decided if they will be a tierlist of their own or not though.

Fated unique drops will receive their own special list that is economy updated. It turns out I can use their identified state to figure out if it's a fated drop or not

Improvements to the eldritch implicit item drops. Overall their strictness will be much higher, I'll also put extra emphasis on glove drops. 

New section that supports economy based tiering of basetypes, such as bone helmets and convoking wands. Sadly the data for these is a mess, so progress is slow.

Likely one or two presets on filterblade to provide quick options for archnemesis tiering. I'm thinking about a "quick treant-farming strategy" and a more elaborate "inocence-kitava-brineking-treant" strat.

A bunch of other small improvements.

I'm trying to invest 3-4 hours a day to get these features done. ETA is 24-48h.

I'm also streaming here and there, though mostly just playing POE and farming bosses. Come say hi on twitch.tv/neversink if you want to hang out.

I wish you all a great week and thanks once again for your support!

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