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Simply put, I'm doing a lot of progress but technical wise, nothing is yet ready to show. But here are a few screenshots of a hat I'm entirely redoing, the biggest piece I'm doing ever. The idea here is that the base model has a lot of textures that try to cheat the details. (pic 1-2) So the idea is to bring those details to complete geometry (pic 3-4)(For the nerds wanting to see the geometry, pic 5-6) It is still in modelling process, especially the feather, but it should be ready soon for texturing. Thank you all for your patience. 

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