Development Update (Patreon)
Content
Hello everyone!
I wanted to share a quick update on what I've been working on.
Over the past months, I've been putting a lot of time into improving my models, assets, and the overall quality of my mods. I also spent some time catching up with newer modding techniques and refining parts of my workflow.
Current Progress
The core work on my models and the new asset pipeline is now mostly complete. The main remaining task is updating and polishing the textures.
I've also finished the initial design for a new Toggle Menu system, and I'm currently implementing it into my tools while creating the icons, buttons, and the overall interface.
What's Changing
These updates will allow me to create more flexible and polished mods.
Some of the biggest improvements include:
Improved body proportions and more refined shapes.
Support for flat chest body types.
A new Toggle Menu system with a much more advanced interface for Genshin Impact, Zenless Zone Zero, Honkai: Star Rail, and eventually Wuthering Waves.
Updated assets for my Extra Tier content as well.
Why Releases Have Been Slow
Unfortunately, real life continues to get in the way and makes it harder to maintain a consistent production schedule.
Additionally, major game updates often require me to spend time fixing and updating mods affected by those changes before I can continue working on new ones.
Because of that, I decided to focus on completing these important updates first. It has been difficult to keep releasing new mods while also working on so many different improvements at the same time, including updated assets, a new Toggle Menu system, custom rigging for more complex body parts, textures, and many other details that require a lot of time and testing.
My original goal was to have everything ready before the major updates for Genshin Impact, the Zenless Zone Zero anniversary, and Wuthering Waves, but I wasn't able to finish everything in time.
What's Next
For now, I plan to release 3–4 summer-themed mods using my current pipeline.
Once the new textures and interface are fully finished, I'll update those mods to take advantage of all the new improvements.
I also plan to revisit all of my Wuthering Waves mods and update them using everything I've learned along the way.
Looking Ahead
I finally feel like I have a solid foundation again, and my motivation is back. I have a lot of ideas that I'm excited to bring to life, and I can't wait to start creating more consistently.
Thank you to everyone who has continued supporting me throughout this journey. Your patience means a lot, and I'll do my best to make sure it was worth the wait.