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Changes:

The config file will now be monitored for changes and can be reloaded when the mod is running

Added options to have the camera swing between either side of the player avatar when locked-on

Added an option to change the camera pivot position when talking to NPCs. (It was hard coded to be somewhere in between, previously.)

Improved the occlusion detection slightly (that is, the mod's logic to check whether the added camera offset is causing the lock-on target to be behind something when normally they wouldn't be). It's still not perfectly reliable but at least it's less stutterry now.

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Some personal stuff u can ignore:

I'm sorry I dissappeared for a while. Life's been quite mean lately. I've also tried to mod some other titles but then abandoned most of them, am disassembling the new Armored Core at the moment.btw they un-published the Lies of P demo, whaa?

Files

Elden Ring Camera Mod Update

I've just now noticed the tree sentinel is riding a unicorn lmao

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