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Scene assembled with blenderkit

This render was made when I was testing out things in blender. I have been struggling with cloth simulation or just move the clothes mesh in general, I have attempted it before but it never went well.

So as I was looking up some blender tutorials today, I came across something that might be useful. Long story short, I used it on this Nagisa model to shape her panty.

The method I used was lattice modifier. I applied the modifier to the panty mesh and deform the lattice into the shape I wanted. I ain’t even sure if this is what other artists use to manipulate clothing meshes, but I will try it out more to achieve better looking results in the future.

As a first trial, hopefully this looks alright

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Comments

multi

Ooooh, this looks great! Just in time for her birthday too? I don't quite get it, but basically were you having trouble getting the panties to be in the shape you wanted as she undressed? If so, it doesn't look uncanny at all. If anything, it made me imagine her pulling the panties up and pushing her ass up a bit and accentuating them even more.

6CW8

Yes, with this image and some previous works, I experienced with different methods to simulate an undressing scenario. I tried cloth simulation physics before, but it never worked. The clothes will just crumble or explode even after I made adjustments, I just couldn’t get the shape I wanted. Anyhow I will continue to test this method and see if I can find any new tips on this matter

multi

Dang, no wonder all the animators tend to avoid these undressing scenes! If done right though, they can be some of the most exciting shots, especially as you transition to the ones where the girl is bare. There's also having her let her hair loose (or having her tie it up in a pony tail, if you know what I mean). Either way, an awesome start! I hope it's not too difficult for you or your computer to handle these types of shots.

6CW8

The animation will be absolutely if the undressing is done right, but I reckon it’s super difficult to pull off. Hence we usually see blackout transitions in animations. Tying up the hair? I think that’s equally if not even more difficult. It will definitely be tougher at the start, but I’m sure I will be better at it as I practice more

Chris Stryker

I see Nagisa booty I ❤️. I always like when artists/animators (2D or 3D) talk about/show behind the scenes stuff, makes me appreciate what you peeps do even more.

6CW8

Originally I was just trying to do some tests in blender, but then I figured that I might as well render it out after setting up all the things. Besides, I feel like it’s good to engage more with the subscribers