Home Creators Posts Import Register Favorites Logout

Content

RIP RIP RIPPPPPPPPPPPPPPPPPPPPPPPPPPP sensor

Does anyone else have an issue where the headset gives a warning about it not being plugged in to USB 3.0 when it clearly IS plugged into USB 3.0

Files

Comments

ZeroCG

Mine does it occasionally. I usually unplug it and plug it back in! Using a different USB has helped too

Lolita Puncher

Yeah it happens sometimes, sometimes it just works, something switching usb slots helps

CooperR53

Yes, its a pane in the @rse

Megabyte

If you're plugging it into your front panel USB, it has limited bandwidth, so you may need to take out another device from the front panel. Also you may need to update your motherboard drivers. God speed!

Kreed4

One other thing. If it is a desktop, I had a computer that was doing it after I upgraded the graphic card. Bottom line, the graphic card pulled more power and basically starved the USB for power. I upgraded the Power supply to a higher wattage and the problem was eliminated. Just saying in case you have added anything recently that may be pulling power from USB. May be something to look at too if driver update does not work.

s p l i n e VR

I've checked all these guy's. The problem is simple, I've used the Rift everyday for about 4 years and it has just given up. I have superglued it 6 times and it is currently held together with zipties, 2 Velcro ties and glue. I just need to replace it. Which just isn't happening with the current shortage of RTX 3090, plus the 2 together would cost about Β£3k which definitely isn't happening anytime soon.

BakunyuuWaifu

Most likely a bandwidth error. I had this same issue when I was on Oculus but had no issues with tracking. When I switched to a powered usb 3.0 hub it showed up as 3.0 again