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Poll

I need this feedback (MMD socket vs Classic Eyeball)

  • Prefer Classic Default Eyes (with Eyeball) 36
  • Prefer Recent MMD Eye Socket Style 25
  • 2026-02-14
  • 61 votes
{'title': 'I need this feedback (MMD socket vs Classic Eyeball)', 'choices': [{'text': 'Prefer Classic Default Eyes (with Eyeball)', 'votes': 36}, {'text': 'Prefer Recent MMD Eye Socket Style', 'votes': 25}], 'closes_at': None, 'created_at': datetime.datetime(2026, 2, 14, 15, 59, 6, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 61}

Content

Hi! I want to see how people feel about how I port the eyes for my anime models.

For anime type models I've moved onto doing the MMD eye socket type, but I want to see if people still prefer the old classic eyeball style. I'll list out some pro's and con's down below. For characters with huge eyes the MMD socket style will still have to be used however.

MMD Socket:
pros:
- works better with anime shader plugins
- more accurate anime look (anime shaders smooths out issues with nostrils flaring too)
cons:
- worse morph editing compatibility
- harder to use

Classic Default Style (with eyeball)
pros:
- easier to use
- works better with face morphs and expressions
- more customisable
cons:
- works worse with anime shaders
- eyeball may distract from anime look

This does not effect more realistic ports as I will still port those the standard way.

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