Home Creators Posts Import Register Favorites Logout

Content

It's finally here!

Download Here

This update progresses the Bayshore Academy story two more days, but it's not just two days of content included in this update. There are actually SIX days of content, any two of which can play out in almost any order! Dr. Fletcher has tasked the player with finding volunteers for three experiments, so two of the girls that have not reached size two will get a chance to grow. The order of the experiments is determined by your relationships with the other girls of a route. The highest relationship will automatically be chosen, and if there is a tie you get to decide! This means that all of your choices up to this point will determine the who you convince to volunteer for the upcoming experiments.

This update also includes Skip Functionality, Persistent Progress Tracking, Additional Flag and Scene Requirements, and Improved Relationship Change Notifications, all of which were implemented in the v0.16.5 Backend QoL Update. If you did not play v0.16.5, you will need to make new saves. Old saves from v0.16 or earlier are not compatible with v0.17.

One important note, the growth scenes are reused from earlier in the story. BayshoreDev did an amazing job writing these sequences originally, so I did not want to try to re-write these sequences and left them untouched. All other scenes are either completely new or re-written to be new in context of the story.

Join the Bayshore Academy Discord to report bugs and provide feedback! https://discord.gg/JCYmk2jVSB

Changelog:

two days of story progression

28 possible sequences of events determined by your previous story choices

6 files with a total wordcount over 70k words

includes all v0.16.5 QoL improvements

Thank you all so much for your patience and continued support!

- K. Bro

Files

Comments

No comments found for this post.