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A small experiment and a big opportunity for us AND you.

In recent months, we’ve been quietly building something... Different. Not bigger. Not flashier. Just leaner. Project Powerslave (name pending), is not meant to blow you away on day one. It's meant to test ideas, explore tone, and invite feedback quickly.

So, what is it?

We asked ourselves: Can we build a working prototype of a game in 4 months? Can we learn what works without overbuilding?

This isn’t the final form. It's a sandbox, and you’re invited in

Why X-Men

Easy — Rogue Lust: Powerslave remains a cornerstone to SR7. To this date, it remains beloved, so this time, we’re doing it right.

The setup:

You’re a fresh recruit at Xavier’s School for The Gifted. Magneto and the Brotherhood are causing chaos right as you start your first semester, but first you’ll need to balance classes, missions, and the occasional moral crisis.

What to Expect (and What Not To)

Don’t expect polish.

This build will be rough around the edges. Some things will break. Scenes might feel incomplete. That’s the point

You’re not just playing a new game — You’re part of the creative team helping define what this becomes.

As you play each update, we’ll ask:

What worked?

What missed?

What is next?

Some releases will be small. But every single one will be shaped by your feedback without forgetting what got us here.

Wait, and SU?

SU continues. Same direction, same content flow.SU is on a stable development track. We know what you expect there—steady content, and lots of it.

Project Powerslave is modular and flexible — when we pivot back to SU, this one slows down. When feedback leans back to Powerslave, we pick it up again.

This is where your choices matter. Vote with your voice. We'll follow.

This is more than just another game. It’s a new way to build—with you directly in the loop. Let’s make something unforgettable.

-GunsmokeGames

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Comments

PsychoSinMafia

If this is what you’ve been teasing, no wonder no one got close lol. I’d be interested. Are you going for an art style along the lines of a specific series or will this you your take on their designs?

Nethel

This will definitely be interesting I can’t wait to help out and give feedback

NSFWCrusader

Sounds good, just hope you guys don’t get overwhelmed or burned out, working on two games now.

gunsmokegames

90's Xmen/Evo Cross. We will show more this month. We're not beholden to the SU curiosity. We will be sharing lots of stuff leading up!

J Dub

I cannot lie. I would have been more excited with new BoB2 progress.

gunsmokegames

I liken this to not eating steak everyday, sometimes you want some prime rib. This project has really invigorated the team!

Gundam lupus

Hope we get Illyana Resputaina, Boom Boom, Marrow without the spike look, Emma Frost,

CometRed06S

Never would’ve guessed this. Sounds interesting. Excited, however more excited for the next SU update.

Orbital Bacon

This sounds very interesting, and I love the 90's X-Men! Looking forward to it.

Nethel

Which of the X-men might be in it? Like the targets that you can get with or have fun with?

gunsmokegames

We're aiming for Rogue and Kitty to be the characters with content on initial release.

Nethel

Sounds good if I can give a suggestion for target for down the way perhaps jubilee

Nobu Nobu

I'm down, hell yeah

gunsmokegames

We can't wait to have all of you on the creative team!

Joss Wheezer

Oh, so no SU update this month? Regardless excited about this new project, I remember the old X-men comic sunset made and yeah it sounds awesome to explore more of it.

jose hernandez

SO just to confirm, the SU next build is still in progress or it was paused during these 4 months for this "Xperiment"?

gunsmokegames

We're jumping right into SU post release. During that time we will be having you all help us focus on the next update to Powerslave. Getting this perfect through you guys being creative partners is the end goal!

IRON MASK

Wait and SU!? Where is the Jewl of the Proyect!? The cream of Cream!?

Blaxryde

Definitely curious what design choice you will go for certain characters, as the 90s and Evolution characters can be leaps and bounds apart or have subtle differences (Rogue being the biggest difference for sure)

The Silent One

Oh, the wait for Storm will be unbearable. It was painful enough with Rogue-Like back in the day...

David Ullrich

This kinda worries me, two projects at a time normally means both will suffer

gunsmokegames

I can understand your worry and we share it. We will be keeping a close eye on quality. Your feedback is necessary to accomplish that.

gunsmokegames

SR7 and I had a discussion about pivoting or persevering. I felt it would be nice to pivot after 10 years of SU, and finally get our ideas in the open. This feels fresh, and exciting. SU will 100% benefit.

gunsmokegames

After this releases, SR7 will be jumping right into it! After that we are going to follow feedback!

IRON MASK

When!? Next month next Year!? First finish some arcs then complete another project please

Biscuits_Brown

I love the concept, and the idea and would love a game in this style! However I am a little concerned. You have SU, Power slave AND BoB:2? Which many of us have been patiently supporting and waiting specifically for.

gunsmokegames

We're very excited as well. Adding you guys as creative partners is something we're looking forward to as well!

The Silent One

Well, tied with Jubilee. But at least Rogue has a great, sexy design in either show. Evo Jubilee looks like a background character. I did look her up when Oni added the classic design for Rogue Like instead of the Evo look. Honestly, the best option would be to have Evo Rogue as standard and hten summon 90s Rogue with the big hair and all, lol.

Veit1991

Will this be similar to Rogue-Like?

jose hernandez

I can see your point, now this is mine: the last 3 months that passed were not for SU but for a new project and now is when the news is given... I can agree with pivoting, I really do, I have seen, what goin in the same direction does to other creators, like with Jhonny melamo, Leocid and even beggar of net. But my brother in Christ and the white god, 4 months are 4 months of Xpecting something unlimited, not Xtra different, if you know what I mean. I am not gonna start a riot, absolutely not and neither i believe you deserve mistreatment. Just wished to share this perspective and again I can agree with pivoting once in a while, but... ok I can resume it to this question. ¿Why wait to the last month, to let people know that the next update, would not be SU related?

Reversi

Guys, this is certainly impressive, but there are already two games about this (The Null Hypothesis and Rogue-like: Evolution). What about the game based on Korra?"

Andrew Burris

I'm concerned now im not against this idea in theory but it feels like this is gonna detract from what many of us have been patiently waiting for SU and Bend or Break 2 which was supposed to come out of hiatus alongside the promised port of SU android to PC I dont want to speak for others but I think those were what we are all excited for and now we have a 3rd game to probably slow things down further. I know this wasn't your intention but I feel this may have been a mistake I hope it works out the way you envisioned because that could be cool but I am skeptical.

Andrew Burris

also to add on i feel kinda lied to you said we would get at least the beginning of the new SU port after this four month wait and instead give us a new game that no one asked for. I really do hope it works out becuase the concept is great but I dont feel this was handled correctly at all.

PsychoSinMafia

I’ve heard of rogue like evolution but not the other one. I’ll have to look that up.

gunsmokegames

We never promised when the Ren'py port was coming this early, and Henshin is working hard at this still. This pivot was started in April. I'm sorry you feel this pivot isn't exactly what you want. But we needed a pivot, or we just persevered. Internally we felt this was what was best for everyone (patrons) included.

gunsmokegames

We felt internally we wanted something fresh, without expectations to do this pivot. The playbook we've developed will only help other small projects moving forward.

gunsmokegames

Sorry that isn't the direction we're going. We want patrons to become active participants in our development process. That isn't possible with SU.

gunsmokegames

I 100% understand what you are suggesting. Our position is if we were to successfully accomplish this pivot we had to keep things close to our chest as we went through it. Announcing something extremely early could jeopardize our goals, and cloud the project. We have lost 17% of our support during this pivot and it was hard enough not to just give up and push out something else. But we believe that not only you, but everyone will like the changes to how we view patrons. For to long you all subscribe to just get content delivery. Now we want you all to be part of the creative process. SU has to much technical debt to accomplish that.

Andrew Burris

I am looking forward to this experiment and going to go into it with the best intentions but just can't help but be concerned for the future . . . but until or unless problems actually do arise best wishes and good luck :)

Nick Christie

Will there be spanking in the game?

Veit1991

Well, either way I'm excited. I was wondering when you would make something in the X-Men universe. I was kinda hoping for more content for your SU projects but this is nice too.

Chewiewook The Vindicator

I don’t mind. SU is frankly awesome and I think anything else from this team will be awesome too. My only complaint(which is more personal preference) is that most of the ladies seem to have giant breasts; maybe a bit more variation? Seems somewhat ‘same-y”, but it’s a small compliant, and not a big deal. Puns not intended.

Joss Wheezer

Yeah like Rogue, Kitty, Storm, Etc have different bodies and hope that in game we can see some variations between character’s body types.

Kobei Son

Will there be Deadpool getting Pegged? 😅🍌🍑

gunsmokegames

This is where we will be implementing feedback into the development loop for Powerslave. We have the leeway to go back and edit stuff as an update. With SU if we didn't deliver (and even if we did) a set amount of content we would get tons of complaints. We want to get you all involved in the development and with SU that isn't a possibility. Powerslave: Content is meant to be molded into greatness SU: Content is finalized when it hits your hands.

gunsmokegames

This is what is called an MVP = Minimal viable product. We want to show of some basic systems, look, and plot. Then we use you all to give us feedback and we use that to adjust content. Niche fetishes can be explored later, but aren't included in this build.

flibbity

I’m excited to see what becomes of this

gunsmokegames

We expect problems, and we want them. This way we can use your feeback to improve the product. At the end of this project we will be like co-workers, and you will be as much a part of it's success as we are!

Ryan H

I know the name is a placeholder but damn if it doesn't put the iron maiden song buzzing through my head.

jose hernandez

Thank you for the sincerity and respect. Being as this is an already stablished, nothing can be done xcept being optimistic and try to enjoy with the tiniest of Xpectation. Now if possible, please take into account the need of being smart about this pivot, in addition having patrons that are acustomed to receive a "product" for the support that is given, is the core thing in Patreon and other platforms. I wish you to know, outside of the funny COCOCOOCOCOCOOCCAINEEEEEEEEE!!!!!!!!!! Persona I enjoy to be, I can be a pretty hash critic, by having me and many others voices placing their emotions in this new project, could be too much for your team. So please, please take into account all these variables, so that when the spectations of this new Xperiment meet the reality, the shockwave dont reach your overall drive to continue developing games for adults. I am open minded and will do my best to share feedback, I will take my time overall. PS: You can give 3 weeks heads ups, so can I. If this piece of game is 40 minutes long, I am gonna be angry as fock!!

trollmahn

I'd like to have Powerslave incorporate different body types. Big tits and muscles are nice, but small & medium boobs need love, too. Also, some should be skinny WITHOUT abs. Their all fit, but not all are built. Looking forward to it regardless.

Amaze

When will this be playable?

gunsmokegames

Feedback is important in our process and we will be utilizing it with all aspects of development.

Amaze

Cool, while I prefer JL/JLU type stuff I’m looking forward to trying it out. I was also wondering if this game is meant to be something that can continue being worked on indefinitely or if it’ll stick to a smaller scope and having an ending/endings?

gunsmokegames

Not indefinitely, smaller scope! We have some chapters loosely planned, and if people enjoy it we can progress with those. Our goal is to utilize feedback, while we maintain scope.

Jim

I'll never get tired of X-Men games so I'm hyped. Especially since my potato can t run newer versions of Null Hypothesis. Will it be X-Men Evolution specifically? Comics? A mix of both?

Joseph Egan

What artstyle is going to be used?

FrankMSwank

Sounds great. Looking forward to playing this.

HotDog89

One more thing to take your attention away from the nigh unplayable BoB2. Sure, why not? Granted, an X-men version of SU is hardly a bad thing, but still.

Matthew Bray

I am very interested. I look forward to trying it out.

gunsmokegames

We chose to go X-men for the fresh start, without any past processes implemented. This is forming the playbook of small compact games. Our biggest objective is including you in the creative process. So we felt a fresh start allowed that much more than something we have had ideas over for a very long time. We're looking forward to seeing what we all can create.

Jeff Novak

Honestly, I'm not that excited. I joined up for SU. And you can put it in any terms you want, but if you have one team working on two different projects, one project is always going to get the short end of the stick. The way you're talking about this new project, it's going to be SU getting the short end of the stick.

Evoker

I do not like this. You guys already seem to have issues getting SU content out and now this will make it worse. Even if we get SU content it will now be less thanks to this taking away focus. I already do not like the renpy SU because of how it is not one game. You didn't even ask anyone before doing this. I'm sure most people if you put up a poll would have wanted you to focus on SU instead of this.

gunsmokegames

I'm sorry you're not a fan of this pivot. And we understand that there will be many that are not fans. But we're Gunsmoke Games and we want to make Games not just SU. Your patronage up to this point promised a set amount of content in the game. Nothing more. We're now pivoting to have you involved in the creative team, to be apart of the development of content. You will still get the content, but you will now also be able to help form that content into something great.

gunsmokegames

I don't agree. We have dedicated cycles and internally these projects are not being worked on during the same cycle. They have dedicated time and resources. Additionally we are implementing systems that will keep the team organized and focused when shifting. This pivot has already been a boon to the team internally. Our internal communication is at an all time high, and we can't wait to get you all involved in the development process.

DingleHopper

I dont mind. Personally I think that getting away from SU might be healthy and X-men sounds like a good opportunity, especially considering that 80% of the drama that stems from that group is the fact that it's a mostly unstable polycule anyways. What's one more guy trying to have sex w/ Jean Grey or Rogue. I know that there already so much to do with the DC universe as a whole that making the step towards Marvel and X-men of all things may seem a bit ill advised but I keep my subscription w/ you guys cause I like what you make. Keep at it and looking forward to what you make of this!

Terrell Hird

I'm conflicted on this. On one hand I love not only the Idea of you guys working on a game (though limited) set in another fandom but also trying to include us in the development of said game. Its a cool idea and it will be interesting to see how it turns out. On the other hand the amount of time this could potentially take away from SU development is worrying. There are already a parts of SU that have not been implemented fully I.E. Laboratory functions(Robotics, powers, cloning content) and a few bordello options to name a few. All in all I'm going to be cautiously optimistic on this and hope it turns out as well as you guys are planning.

gunsmokegames

I will do a write up on a concept of technical debt. It's something that I have been realizing lately that we need to solve. Ultimately the solution is easy, iteration. But I will do a post to address this soon.

gunsmokegames

Thank you! We want to build value to your support, beyond just getting content.

Evoker

Wait are you saying that SU is not going to be supported any longer? Your second paraph is confusing. The content I'd like to get is more SU content at some point. Look, I like you guys but please don't abandon SU for some other project. It still has so much story left.

Sebby

honestly, getting a break from SU to do a Marvel equivalent which could make both games better in the long run. hope both projects are getting continuing support

gunsmokegames

No I'm not saying that at all. SU is and always will be something we are working on. However we're more than SU, and we want that to be shown

Nigel_Homeless

As long as content remains consistant in quality between both projects and the amount of content delivered to SU is not completly neutered than this sounds fun and potentially refreshing. The philosphy in development sounds interesting and really cool for a business model centred around crowd funding. One last thing is that I was wondering is if the work load is too much and you may have been to ambitious in starting a new project, will you consider bringing on more talent to GS games or what stratgies have you considered beside sidelining one to work on the other? Which I could foresee as being a source of potential frustration and fracturing of the community esspecially if one half prefers one project to the other and vice versa. P.S I really don't like the name Powerslave

IronicSoup22

I'm not gonna lie this is kind of disappointing, after all this time just to get this, is like going to a restaurant ask for a #1 wait 40 minutes just for them to bring you a #5 instead and tell you that the cooks decided to pivot to this new and exciting meal(#5). yes it maybe new and exciting for the team but is not what we ordered. That's my opinion take it with grain of salt.

Gary Henderson

Love it. Only hope the workload doesn't get too big. I was also wondering if anything about Bend or Break 2 came up?

Jeff Novak

You've gone from one cycle to two. Unless you increase your resources, your output is going to suffer.

gunsmokegames

Thank you for this comment Nigel. It's refreshing when someone can see past everything and grasp our vision. We initially set out to pivot as the temperament on the team was just persevering, it lacked excitement and passion. That was really reflected in metrics as well. We don't feel the content suffered but it was only about when it would, not if. So we ran a concept we had been talking about for years. Could you make a fun and interactive game in 4 months. And could we break away from SU style of removing gameplay loops to satisfy the content requirements. While along the way building out a playbook for new content (think a user manual). I then picked up a book called Lean Startup and it took what we were trying to do and explained it in a way that made so much sense. Iteration and innovation were things we can't do in SU due to size, and expectations. We had already implemented feedback, so it seemed only natural to take the development loop from the book (develop-measure-feedback-learn) and place you guys in the loop via Patreon. I eventually see our patrons valuing their role in our process, over the content being created. That's not to say the content won't be important, I just think our patrons want to be heard. Making them a critical portion of our development loop will hopefully accomplish that. Yes, yes, yes we want to expand the team eventually. But first we need a playbook so we can go let's make a banger of a game, via our patreon. Then take the book and open it to page 1 and follow those steps. Thanks for the thoughtful response.

gunsmokegames

I can understand where you're coming from. We have to manage creativity and passion. Passion is what started SU, and brought you concepts like cells, and bordello. But the "order" is what removed innovation, and iteration. That is why your #1 doesn't have a threat system, or has tons of unfinished content. Because it was more about getting your #1 out the window, than making something spectacular. Presenting you with a #5 is a different meal, but it's the team behind that meal that makes it great.

gunsmokegames

We chose to go with something fresh and new to test our idea, as BoB2 has some early stage work done. What we're creating here will have direct impact on BoB2's quality and success. And we're looking forward to having you apart of the process in doing so.

Nigel_Homeless

It's sureal getting a message so professional from a developer on a dumb dumb titty game. Thank you so much and shit like this is why I even stay subscribed to this patreon; it's refreshing after being treated like trash from the bums at all the other fuck ass crowd funded game studios I've pledged to.

Thomas

Howdy! It's really cool seeing you guys finding ways to make your work exciting again! After 10 years working on the same thing, it only makes sense you would need a break. Especially for a creative work! Burnout is the enemy here, SU (and more importantly, Gunsmoke Games) will 100% benefit from this Looking forward to the new project!

IronicSoup22

Sure I'm not doubting the team behind the "meal" , y'all great at what you do, but my point stands the #5 still is not what we ordered, and now we have to wait another 40 minutes for our #1, I guess I'm just worried that SU is gonna get the short end of the stick and all the time and effort put on this new project could have been used to fix, polish and/or add new content for SU, no matter how sugar coated it is, we all know that one of this projects (SU or the new one) is gonna suffer, I've ramble enough y'all keep on doing great things.

Jack

"So where is it? Still nothing. It’s been three months. You’re getting lazier and lazier. I remember when we used to get monthly updates with solid content. Now? We wait 2–3 months for maybe 10–15 minutes of gameplay. You have 2–3 unfinished events in SU( I dont even mention Bend or Break 2), and yet you’re starting new projects without finishing the old ones. And we’re supposed to wait and keep paying for 4 months straight for what? I can already bet it’ll be another short update with barely any content. This is absurd. Why should we keep supporting you when there are constant delays — literally every time. NLT Media or lazy tarts dont have these issues. They deliver on time and don’t make excuses. Compared to them, I can honestly say: you guys are just lazy."

Ki Ik

Wait...does that mean that you wont be a bad guy but rather a good guy?

FalseHope

I thought that SU got too big. It was nice that many dc characters got recognition but it restricted the depth you could go. The brothel scenes with villains, some tied to the characters lore or their nemesis was cool and I would like to see more of this style of content make it into this project. Less of a focus on quantity. Pick a few popular characters then expand until you are happy with it, call it finished and move on. Some people will be disappointed but it's a more sustainable model.

Gunn3r71

So is BoB2 never going to be finished then?

gunsmokegames

Please point to the excuses. Our team is anything but lazy as well. NLT has 9660 subscribers 3x ours. Lazy Tarts last build was end of July, and prior to that was April. We have put out an excellent build in April that was top 5 build in the last 5 years. Additionally Henshin put out an excellent Android update. Just because it's not what you want doesn't mean the team is lazy.

gunsmokegames

We chose to go with a fresh start, to develop the systems. BoB2 has old stuff that would need to be combed through, and really some light planning. Once this small project is done we will use this playbook to do BoB2

Jack

Ure lazy. Every single time were getting delay on update. I dont remeber when u have delivered on time. U are teasing us with "new" content and "new" projects but every time were getting small content. The biggest example is themyscira event. It has been very long time and still this is finished and now ure starting new "project". Finish the old ones maybe first and then start new ones?

Frank Ariosto

When will we be able to test it?

Commando Cosplay

So hyped we got something Marvel, hoping one day we get to see ya'll do RWBY, which would play almost the same as this as it's centered around super hero schools kinda like this. or Star Wars. lol.