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Well we're getting to the goods now! Please read these instructions! Below is the Evo iteration build, in it lies several QoL and technical improvements. THERE IS NO NEW CONTENT, SR7 is busy with the Themy update so new content has to wait. What we need from you. Give us your feedback on the changes. Tell us what works, what doesn't, and how you would like to see it fixed. Let's make something greatGunsmoke GamesAsset PackProject Evo Win

Project Evo Mac

Project Evo Android

Project Evo Linux

Comments

Arkay

Yay Asset Pack!

David Ellis

Not much to say on the assets, but it would be fun to maybe do something with the fact Kitty and Rogue are engaging in naughtiness in their bedrooms with the windows open at night. Like maybe once in a while an out-of-focus Toad could be seen perched outside, spying on the naked dancing.

Gundam lupus

...Ok you guys have to have kitty phase out of her clothing in this.

TorontoGoLo

Windows11. Didn't notice a lot in this iteration, maybe that's a good sign. The dedicated advance time button was nice. Thanks for labeling the map button to CITY, much clearer. I still got the issue in the intro where it jumps back if you use the mouse click to advance. I'm surprised you didn't anything with the roof/first/ground button musical chairs situation, so many people complained about it (not me), but may I suggest giving each it's own button that doesn't move and having the one you're on be highlighted so you know where you are. Over all it did feel like a smoother play through, but I can't put my finger on why.