Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Files

Previews only

Comments

Rokkettdog

Poor translation (in really any media, but prob most egregiously in anime) is a big pet peeve of mine. At least with games, I have the gameplay to distract me ha

Beriorn

I'm not a big fan of putting skills in games like this behind dice rolls when you're not in combat, where unless you're save scumming you're at the mercy of RNG to see if you get to progress through the game. Disco Elysium did it with its many speech and interaction based skill checks, and Fallout 3 used a percentage system when you were below a certain level before moving to a hard threshold with New Vegas. Though it would have been REALLY funny if at the scene where you can sacrifice yourself you can fumble the roll and miss, getting a different ending.