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Asides from making comics, I need to learn and understand the technicalities behind 3D. This is one of the reasons why comic production has been slow lately.

However, taking the time to research and develop new methods has finally paid off. I've come to a point where I am quite satisfied making a good looking skinsuit effect on the G8F. It has always been a great struggle for me to make good looking skinsuit morphs and this new method will be implemented in my future comics. 

Other TG methods such as possession and gender bender are something I also want to improve on, but that most likely will be a combination of what I can do in DAZ Studio and in postwork. 

Just wanted to share what I've been doing over the week.

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Comments

Anonymous

This looks amazing! keep it going!

Nexstat

Is that Mesh Grabber, or you got something else going on there?

CaleKoreau

Can’t wait for the results of your hard work but don’t work yourself too hard! Your past works were already amazing 😉 and this look so dreamy 😍

Anonymous

oohh now i like that effect! you're gonna have to show me how to do that :P

AstralBot3D

It's gonna be a long time until I get to a good proper tutorial, but the gist of getting this effect is to use Marvelous Designer. MD's clothing simulator is more fun and easier to use compared to Daz's dForce clothing simulator. Plus, you don't have to run the risk of the geometry exploding and you can adjust it in realtime in MD. Daz's dForce is convenient to use inside of Daz, but there are limitations.