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In this issue, you’ll find everything you need to run exciting and challenging naval combat encounters.

Are you looking to run exciting, fast paced naval encounters where all of your players have something to do each turn? Do you want to run cinematic battles between ships or terrify your players with sea monster attacks? Official fifth edition naval combat rules are limited and put an emphasis on ships and their NPC crews, reducing the importance of player characters (PCs). 

In The Seas of Vodari we provided rules and stats to work alongside official fifth edition naval combat rules. This issue of Vodari Voyages goes further, providing a detailed, standalone set of rules and PC options for naval encounters. Inside, you’ll find everything you need to run exciting and challenging naval combat encounters. 

Chapter I contains an alternative rules framework for running naval combat for fifth edition. 

Chapter II provides shipboard roles for PCs that grant additional combat actions while aboard a ship.

Appendix I provides updated sample ship stat blocks with a new simplified format.

Appendix II provides a collection of updated ship upgrades.

In addition, Hero of the Wind & Waves or higher level patrons will also receive the following extras in another post:

Sea Battlemaps (40x40 Grid and Gridless versions)

Ship Tokens (Galleon, Brigantine, Sloop)

Overhead Ship Artwork (Galleon, Brigantine, Sloop)

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