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Includes 4 assets, 1 scene, 1 plugin, and 4 CUA presets.

Instructions:

1. Add a CustomUnityAsset.

2. Use CustomUnityAsset to load the *.assetbundle file from the asset bundle, or load the asset preset via the Preset page, If you load via a preset, you can skip steps 3~5.

3. Add the built-in plugin Alien_Insectoid_Controller.cs from the asset bundle to the CustomUnityAsset (CUA).

4. Add the Plugins > CUA/XPS Controllers.10 plugin to the CUA (use version 10).

5. Select the root joint and click Create Controllers to generate control points.

6. Use Show Inactive Targets to display all inactive atom nodes, and control asset joints via the nodes.

Regarding the issue in the VR version, this is a solution discovered by circumlocutory

From user circumlocutory:I found out a temporary fix in the meantime; if you use the plugin NoStage3 UnityAssetVamifier (any version or kind of UnityAssetVamifier will work) on the insect asset, it will remove the doubling effect in VR.

v2 Update - Bug Fix:

The assets now support VR.このアセットは現在VRに対応しています。이 에셋은 이제 VR을 지원합니다.资产现在已经支持VR。

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