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Contains 3 assetbundle files, a total of 33 model components, 1 Scene,4 SubScene,1 Scripts.

instructions:

Add SubScene to Scene and load the content, or customize it through UnityAsset.

After UnityAsset loads Buildings, you can load HeMao_Cabin_Controller.cs to control building doors and windows.

Having a UnityAsset with SubScene as the parent may invalidate the Scripts, and disassociate it from the SubScene and reload the script to take effect again.

update content:

v3:

1.Fixed an error where the script failed to save the Side Door and Side Window slider parameters.

2.Preset for CustomUnityAsset has been added to the furniture asset.

3.Fix oil painting A mapping error.

4.Optimize Assets textur

5.Change the location of the UnityAsset file from Custom/Assets to Custom/Assets/HeMao, and my assets will be concentrated in this directory in the future, which helps with unified management.

Files

Comments

SuperSamot

This is a cool asset pack but it seems to be with baked lights, impossible to have it completely dark, could you fix that ?

HeMao

No problem, I will make a HDR-free reflective material version later

HeMao

Now that there is no HDR in the default material, please download the latest var. Now you should be able to darken UnityAsset completely.

SuperSamot

That was fast thank you !