Dead End World of Darkness Character Sheets (Patreon)
Content
[If you don't know World of Darkness, I highly recommend you watch Bruva Alfabusa's intro video on it https://www.youtube.com/watch?v=0h1U-_JFAS8 Should give you a start on understanding the upcoming arc, but don't worry about knowing everything. Half the fun of WoD can be going in blind and learning as the characters do.]
Didi: Maria (will probably use Didi going forward for simplicity)
Demeanor: Easy-going, friendly, always polite
Nature: Helper — Help people (surprise, surprise)
Concept: Charity (Holy-ish Woman)
Paradigm: “I want to help people. Magic helps me help people.” (and maybe praying to Death) (One-Way Trip to Oblivion, Benevolently)
Essence: Pattern
Arete: 3
Spheres/Tradition: Life 3, Prime 1, Entropy 2
Willpower: 7
Attributes: Physical 3 > Social 7 > Mental 5
Strength 1, Dexterity 1, Stamina 1
Charisma 3, Manipulation 1, Appearance 3
Perception 2, Intelligence 2, Wits 1
Abilities: Talents 9 > Skills 5 > Knowledges 13
Awareness (Arcane) 3, Empathy 3, Intuition 3
Etiquette 3, Meditation 1, Drive 1
Medicine 3, Enigmas 3, Culture 3, Cosmology 2, Linguistics 2
Backstory: A former nun who still firmly believes in helping and soothing people however she can. She helped a dying Mage in his final moments. He breathed Awakening into her. Her Awakening saw her distance herself from religion, looking to the people she helped instead. Someone seeks to repay a debt to her.
+Code of Honor
Avatar: 4, The Beating Hearts of People
Alice: Alice the Damnation
Demeanor: Rebellious, narcissism in self-sacrifice, legacy-focused
Nature: SI-Protagonist — Fanatic but for herself
Concept: Kid (Teenager w/ rich parents)
Paradigm: “The world is dark and full of evil. Only I can stand against it. I see/hear/speak to dead people.” (A World of Gods and Monsters)
Essence: Dynamic
Arete: 3
Spheres/Tradition: Spirit 3, Life 2, Mind 1
Willpower: 5
Attributes: Physical 5 > Social 3 > Mental 7
Strength 1, Dexterity 2, Stamina 2
Charisma 1, Manipulation 1, Appearance 1
Perception 1, Intelligence 2, Wits 4
Abilities: Talents 13 > Skills 9 > Knowledge 5
Athletics 3, Empathy 3, Intuition 3, Dodge 2, Subterfuge 2
Stealth 3, Technology 3, Etiquette 2, Survival 1
Academics 2, Occult 2, Linguistics 1
Backstory: Rich kid who ran away from home. She started seeing spirits and could no longer cope with the life her parents wanted her to live. Twisted spirits of her parents’ dark pasts didn’t help things. She’s been struggling on the streets for a year, attracting unwanted attention.
+Medium
Avatar: 2, The Shimmering Veil of the Umbra
Harley & Ivy: Baby & Rose
Demeanor: Passionate/weary, eager/cautious, purposefully naive/experienced
Nature: Deviant — Never be tied down again
Concept: Investigator (PI)
Paradigm: “It’s all in the mind, innit~?/We master ourselves to master the world.” (The Illusion of Reality)
Essence: Primordial
Arete: 3
Spheres/Tradition: Mind 3, Spirit 3
Willpower: 6
Attributes: Physical 3 > Social 7 > Mental 5
Strength 1, Dexterity 1, Stamina 1
Charisma 1, Manipulation 4, Appearance 2
Perception 2, Intelligence 1, Wits 2
Abilities: Talents 5 > Skills 13 > Knowledge 9
Subterfuge 3, Awareness 2
Firearms 3, Research 3, Melee 3, Drive 2, Stealth 2
Investigation 3, Law 3, Computer 2, Science 1
Backstory: Common PI who saw one too many things ‘reality’ couldn’t explain throughout her career. The missing person turned haunting case of a pair of twins cracked her right open. During her Awakening, dual personalities emerged. Both are her, so she doesn’t even bother trying to reconcile the dichotomy. She’s in a loving self-cest relationship with herself.
+Common Sense
Avatar: 3, Visions in Mirrors
Grundy: Asmodeus
Demeanor: Slow to violence, quick to thought, rather lonely
Nature: Man Who’s Seen Much (Penitant?) — A life already fulfilled
Concept: Outsider (Wandering Wiseman)
Paradigm: “It’s all luck, and that little push to keep on living.” (Everything is Chaos/Chance)
Essence: Primordial
Arete: 3
Spheres/Tradition: Entropy 3, Correspondence 2, Time 1
Willpower: 7
Attributes: Physical 7 > Social 3 > Mental 5
Strength 3, Dexterity 2, Stamina 2
Charisma 1, Manipulation 1, Appearance 1
Perception 3, Intelligence 1, Wits 1
Abilities: Talents 13 > Skills 9 > Knowledge 5
Streetwise 3, Brawl 3, Alertness 2, Athletics 2, Intimidation/Intuition/Leadership 1.
Survival 3, Crafts 2, Melee 2, Drive 1, Meditation 1
Occult 3, Culture 1, Enigmas 1
Backstory: A drifter, a wanderer, a man well-used to living on the outskirts of society. Not by choice, but he’s come to accept his lot. Technically, he Awakened long ago and uses magic instinctively to just get by and keep living. Now, after a run-in with a more traditional mage, he’s learning what’s different about him. But his motivations haven’t changed. He still just wants to survive.
+Contacts +Huge Size.
Avatar: 2, Survivor’s Intuition
Hecate: THE Morrígan
Demeanor: Haughty, arrogant, unable to back it up
Nature: Girl-Failure Goddess (Perfectionist) — Live up to her truest potential
Concept: Worker (Retail employee Awakened to her ‘true’ potential)
Paradigm: “I am a GODDESS!” (She isn’t, but the magic still works) (Might is Right)
Essence: Dynamic
Arete: 3
Spheres/Tradition: Forces 3, Spirit 3
Willpower: 5
Attributes: Physical 3 > Social 7 > Mental 5
Strength 1, Dexterity 1, Stamina 1
Charisma 2, Manipulation 3, Appearance 2
Perception 1, Intelligence 1, Wits 3
Abilities: Talents 5 > Skills 13 > Knowledge 9
Alertness 2, Empathy 2, Streetwise 1
Stealth 3, Melee 2, Firearms 2, Drive 2, Technology 2, Disguise 2
Academics 3, Bureaucracy 3, Computer 2,
Backstory: A college graduate who got stuck in a dead-end retail job. She loathes the position forced upon her. Daydreams were her only company. Retail madness made her snap one day, Awakening to her ‘true fate’ as a magical goddess. Most would call her manic. But… It’s working…? Somewhat, at least.
-Mistaken Identity (self-inflicted) +Avatar
Avatar: 5, Signs and Incarnations of the Magical Divine, Seen Everywhere
Ophis: Ophy
Demeanor: Sleepy, simple, straightforward
Nature: Autocrat — Control, so she might sleep
Concept: NEET (Professional Sleeper)
Paradigm: “Things go boom because I ask them to.” (Might is Right)
Essence: Pattern
Arete: 3
Spheres/Tradition: Time 3, Correspondence 3
Willpower: 6
Attributes: Physical 5 > Social 3 > Mental 7
Strength 1, Dexterity 1, Stamina 3
Charisma 1, Manipulation 1, Appearance 1
Perception 3, Intelligence 3, Wits 1
Abilities: Talents 9 > Skills 5 > Knowledge 13
Intuition 3, Intimidation 3, Awareness 2, Dodge 1
Technology 3, Stealth 2
Occult 3, Cosmology 3, Lore 3, Computer 3, Linguistics 1
Backstory: A shut-in who Awoke while still sleeping. She keeps finding herself in strange places. She keeps dreaming while she’s awake. Her neighbors are loud. She’s taken to sleeping everywhere else that she can. It doesn’t always end well.
-Sleep Walker +Oracle
Avatar: 3, Dreams
Simmy: Simmy
Demeanor: Curious, curious, and even more curious
Nature: The Question (Pedagogue) — seek knowledge at all costs
Concept: Intellectual (Student)
Paradigm: “[Query?]” (Question and Answer/Mechanistic Cosmos)
Essence: Questing
Arete: 3
Spheres/Tradition: Prime 3, Matter 1, Entropy 2
Willpower: 5
Attributes: Physical 5 > Social 3 > Mental 7
Strength 2, Dexterity 2, Stamina 1
Charisma 1, Manipulation 1, Appearance 1
Perception 1, Intelligence 3, Wits 3
Abilities: Talents 9 > Skills 5 > Knowledge 13
Athletics 3, Dodge 3, Intuition 3
Research 3, Technology 2
Linguistics 3, Lore 3, Medicine 3, Science 3, Enigmas 1
Backstory: A young, mute student who stumbled onto the truth of the world on dusty bookshelves. Knowledge Awakened her, and now, knowledge is all that she seeks. Someone pushed her onto this path.
+Library +Eidetic Memory -Mute
Avatar: 2, The Concept of Language (Tower of Babel?)
Gabriel: Gabriel
Demeanor: strong-willed, closed-to-open-minded, cooperative; new to going her own way but always pushing forward
Nature: Stumbling Hero’s Journey - find a better way to lead and inspire
Concept: Unseasoned Idealist (Baby Rebel)
Paradigm: “Will is what God gave us; why wouldn’t we exercise it?” (The Divine Will of Man)
Essence: Questing
Arete: 3
Spheres/Traditions: Prime 3, Mind 3
Willpower: 7
Attributes: Physical 3 > Social 7 > Mental 5
Strength 1, Dexterity 1, Stamina 1
Charisma 3, Manipulation 1, Appearance 3
Perception 1, Intelligence 3, Wits 1
Abilities: Talents 9 > Skills 13 > Knowledge 5
Leadership 3, Alertness 1, Brawl 2, Empathy 2
Melee 3, Firearms 3, Research 2, Crafts 2, Archery 1, Survival 1, Stealth 1
Investigation 2, Esoterica 2, Demolitions 1
Backstory: A sheltered daughter prepared to take her father’s place as a faithful hunter, a leader of men through the darkness. A hunt gone wrong due to her father’s mismanagement Awakened her. She was swooped up by the Technocracy in the aftermath. She won’t fit into their mold.
+Contacts +True Faith -Probationary Member
Avatar: 2, Memories Driving Her Forward
Savage: The Sagely Savage of Man and Beast and GOD! (Savage)
Demeanor: Bombastic, terrifyingly competent, fearless, driven/hungry/greedy for more
Nature: Mad Scientist, Sensualist, and Survivor - EXPERIENCE EVERYTHING!
Concept: Conquering Rogue Executive
Paradigm: “Push all limits of experience, and force the world to follow!” (APPLICATION of Enlightenment!)
Essence: Dynamic
Arete: 3
Spheres/Traditions: Forces 3, Matter 2, Mind 1
Willpower: 6
Attributes: Physical 5 > Social 3 > Mental 7
Strength 2, Dexterity 1, Stamina 2
Charisma 1, Manipulation 1, Appearance 1
Perception 2, Intelligence 2, Wits 3
Abilities: Talents 9 > Skills 5 > Knowledge 13
Awareness 2, Intimidation 2, Subterfuge 3, Brawl 2
Etiquette 2, Meditation 2, Technology 1
Computer 2, Enigmas 3, Politics 3, Academics 2, Finance 3
Backstory: A domineering corpo executive at the top of his field who threw off the comforts of ‘easy’ success in the business world to experience everything else in reality. Awakened during a drug-and-profit-fueled episode where he encountered a sage, a vampire elder, a dreaming hike, a chill mummy, a pack of werewolf thinkers, and finally, a syndicate agent who recruited him into the Technocracy.
+Avatar +Resources +Stormwarden -Enemy4 -Probationary Member
Avatar: 5, The Sword That Cuts
Requisitions:
All - Chameleon Undersuits, Personalized Focus-Watches; Didi - Erg Cola; Alice - X14-A Thunderhead (Big Fucking Gun); Baby&Rose - Seeker-Surveillance Nano-Drones; Solomon - EXO-Skeleton; THE Morrigan - Kinetic Transfer Safeguard (KTS as a gothic cloak); Ophy - Dream VR device; Simmy - KTS; Gabriel - Universal Identification Card (Psi-Paper); Savage - technomagick drugs (“L-S^2-D chapstick, DMT-OX eye drops, and a Psilo-Mesca-Huasca temporary slap-to-activate tattoo on his left butt cheek”)