May Manifest - Final (Post-Mortem) (Patreon)
Content
I fear Carli did not quite keep me on track (and in fact proved a bit of a distraction in those big stripper heels). Guess it's time for a new assistant for June.
So a couple of things fell off the release plan for last month (Bait and Switch is written just needs a solid edit)... but more importantly the Initiation and Spanking Mechanic got a little derailed because of the necessary order of work flow. Let me explain...
In order to do the initiation (this is the section with the lovely Cherry helping people get dressed for the first time) I wanted to use that section as a mini tutorial for how the new wardrobe system would work (with Cherry acting as a guide for it). The problem there is that I needed the wardrobe system and as I started building that, the whippoorwill aspect of that little site mechanic made the rabbit hole deep (for instance today I am working on the loot crate animation that plays when a Manager opens a Sissy for the first time)
...but the animation requires layers and sequencing (not to mention different variations of the asset to work for the different levels of loot crate) and it wouldn't be fun without a sound effect... and... well... like I said... the rabbit hole is going deep...
...but... the wardrobe now consists of almost 30,000 lines of custom code... and it is pretty epic. It includes:
An engine for adding / editing wardrobe items into pre-assigned outfits
The ability to favorite items and outfits
A stat system for tracking, managing and gating outfits via their stats
The character stats: sissy_value and dom_accrue (which serve as your overarching score) integrated into both the donning and submission of an outfit session and the opening of one.
Custom emoji react system that mimics discord emoji but links with lovense as well as manager mechanics such as spank and summon
A new sorting engine for filtering content
New content display card template (which is far better designed than our current Sissylink files)
A engine that tallies views (but also does a mathematical calculation based off of value, time, and effort that plays into the fantasy that there are people are viewing Sissies as streaming content outside of the site)
A new beta testing engine that lets you flip between a manager account and a sissy account to test and try.
four new pages of layout and structure
The Manager character bar designed and integrated
The zone bar and breadcrumb redesigned
A from-scratch form for wardrobe sessions that build as you play
An item inventory management engine
A biometrics animation that pulls from stats and swells as Sissies are admired / controlled
New wardrobe background music created
and so many little bells and whistles in and around the peripheral...
Not to mention having to spend all that time Bimbofying Carli. It's been a lot of work. I'm sorry I have not released it yet... but if you parse this list, you can see A LOT of stuff that is super cool, the backbone and engine for the site revamp... and hopefully some stuff to get excited to poke at and try.
I have learned many a hard lesson about releasing site updates before they are ready (or when they have bugs in them that I know exist) so please bear with me as I finish up and get this finalized. It is really close... and every day I'm adding and tweaking and pushing it forward. It is REALLY close...
More updates about the June plan of action coming tomorrow... and yes this will release into beta in June (hopefully in the next couple of days), but there are other things coming in June as well that I'm excited to talk about.
Thank you as always for all the love and support and encouragement on this. I am so excited to get you girls into this and playing...