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I think I'm pretty much done setting up clothes for her. The primary issue with them right now is that there's a little bit of clipping with the shorts when she bends her legs forward/torso down, but that's easily managable I think.

The overshirt is currently a lot(a LOT) more loose than I was expecting, i might tighten it up around the neck/shoulders, but at the same time I also like the ultralose might-fall-off-at-any-time look it has. Favourite right now has to definitely be just the sweater, though. I've severely underestimated the shorts+sweater+tiddy combo until now, it speaks to me

The Linkle wip is still rendering out, should be done later today though. I am liking how its turning out, though I might make a slight change to one of the fluidsims involved, it's a bit underwhelming for the motion its paired with

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Comments

JHobs ToxicTiger

Nice! are the breasts using some sort of soft body modifier or are they animated by hand ?

JHobs ToxicTiger

Ah very nice. How many bones do you use on big breasts like those? 3-4?

rochestedorm

Just two, actually. I probably should add in some "detail" bones for squish effects, though. Would probably end up using 5 each, maybe more at that point