Home Creators Posts Import Register Favorites Logout

Content

Hi everyone!

The Futa Experiment 0.97 is now available, and Act 3 has officially begun.

The most noticeable change is the game’s completely rebuilt user interface. Almost every major screen has been redesigned, but this release also introduces the opening Act 3 storylines, Rebecca’s first full progression route, major new Café and apartment content, an expanded Journal and Scene Archive, and a substantial compatibility and stability pass.

⭐ A Completely New UI

The interface has been rebuilt across almost the entire game to make everything cleaner, more consistent and easier to navigate.

The overhaul includes:

A completely redesigned main menu

New player character-creation screens

A new in-game pause menu

Rebuilt settings, achievements and help screens

A dedicated Journal dashboard in the apartment

A redesigned Scene Archive with character hubs and location browsing

A new visual shop with categories, requirements and purchase confirmation

A new Status Dashboard for relationships, lust, addiction and Rebecca’s progression

An expanded Facility Link containing assignments, messages, contacts, personnel files, Vitals, the Heart Monitor, Player Status and Gallery access

Redesigned Hallway, apartment and Underground Facility navigation

New notification markers, locked-content explanations and clearer progression information

This is much more than a visual reskin. The Journal, Gallery, shop, phone and navigation systems have been reorganised around the new interface so objectives, character progress and available content are easier to understand.

Act 3 Begins: Anita’s Exposure Test

The final Act 2 stinger now leads directly into the opening storyline of Act 3.

Anita calls the player in for a new exposure experiment featuring:

The route changes according to how the player approaches the experiment and establishes the next stage of Anita’s story.

Rebecca and the Lower Cells

Rebecca’s brief appearance in 0.95a now develops into her first complete storyline.

The new route includes:

A new assignment from Montanna

Cass escorting the player into the restricted Lower Cells

Rebecca’s first supervised meeting

Later private visits and daily check-ins

Rebecca gradually receiving greater freedom and room access

Choices affecting her Trust, Stability and Attachment

New encounters involving Tatiana, the Helper and Eliza

Ambient Lower Cells events and additional facility lore

A full intimacy progression with first-time, refusal and repeat variations

Rebecca also has her own Journal progression, Status Dashboard information, personnel record and Scene Archive sections.

Major Café Expansion

The Café has received a large collection of new events connected to Cass’s Aggression progression and Anita’s pheromone storyline.

This includes:

25 new conversations

Casual, pheromone, aggression and combined variations

Different events depending on whether Girlfriend is present

Three variations of a shared Cass, Anita and Girlfriend scene

A separate Anita and Girlfriend couch scene

New Intimate Content

Additional confirmed scenes include:

New Anita bedroom routes for both male and female players

A new Montanna bedroom scene for the female-player route

A Montanna and Girlfriend bathroom encounter

A three-person conclusion to Tina’s Goth Chick outfit route

A direct Girlfriend and male-player apartment scene

Nearly 700 image files have been added since 0.95a

Girlfriend Relationship Expansion

Your girlfriend now has more than 30 new conversations and reactions covering:

Daily life inside the facility

Recent story events

Attraction and intimacy

Boundaries and jealousy

Previous encounters

Her changing opinions of the facility’s residents

You can also wait for your girlfriend to return from her current activity and react to where she has been.

A new relationship-pressure system tracks secrets, jealousy and witnessed encounters involving both the player and Girlfriend. This can lead to confrontations, reconciliation, arguments, discussions about opening the relationship, nights spent apart and consequences the following morning. (Will be built upon in future updates).

Journal, Facility Link and Scene Archive

The Journal and phone systems introduced in 0.95a have been substantially expanded.

The Journal now has a dedicated dashboard

Story, Girlfriend, the six main residents and Rebecca have separate sections

Updated sections display notification markers

New objectives cover Act 3, Rebecca, the Lower Cells and recovered tapes

Facility Link now combines assignments, alerts, messages, contacts, personnel records, Vitals, the Heart Monitor, Player Status and Gallery access

Personnel information and live biometrics can be unlocked as relationships develop

The Gallery has become a much larger Scene Archive, featuring:

Character hubs and location browsing

Separate player and Girlfriend viewpoint categories

Dedicated Rebecca and Lower Cells sections

Clearer locked-scene information

Recovered Tapes and Dream archives

Dozens of new or newly indexed replay entries

Stronger replay protection so scenes cannot permanently alter the active save

Tapes 6, 10, 11 and 12 can now be discovered during normal play. Together with Tapes 2 and 16, all six supported recordings can be tracked in the Journal, watched using the apartment VHS player and replayed from the archive.

Fixes and Compatibility

This release also contains a major compatibility and stability pass:

Fixed older saves restoring the wrong rooms or character locations

Fixed saves resetting to the historical Cass/infirmary state

Fixed older saves crashing when loaded directly into the apartment menu

Added recovery for very old saves returning to script sections that have moved

Fixed the historical Cass examination-room crash

Repaired Samantha’s player and Girlfriend control progression, including affected older saves

Fixed the empty Watch Tapes menu error

Fixed Girlfriend refusing the strap-on request at exactly 80 relationship

Repaired and revalidated Tina and Girlfriend’s Goth Chick routes

Fixed incorrect, missing and unreachable Gallery or camera unlocks

Fixed Gallery entries opening the wrong replay

Corrected phone, tracker and scheduled-event room checks

Improved rollback safety in phone conversations and Samantha’s hypnosis minigame

Corrected mismatched image, audio and media files

Removed obsolete interface calls and development material from the release

Compatibility was tested using real saves from 0.92a, 0.95a and 0.96. The tested saves retained their correct week, day, time and location rather than resetting to the old Cass/infirmary scene.

Save Recommendation

Older saves are supported, but a new playthrough is strongly recommended for 0.97.

This release introduces many new story flags, relationship checks, Journal states and Act 3 progression variables. Older or heavily modified saves may therefore miss scenes or enter new storylines at an unexpected stage.

Thank you for supporting the project. I hope you enjoy the beginning of Act 3 and finally getting to explore what is waiting beneath the facility!

Files

Comments

larry davis

Yeah there is no way to save the game not even automatic saves it just says there an error saving in any place your at

James Jenkins

Which version? Tested on Web and PC and works from existing and new Saves. What was the error

larry davis

The version you just put on the web it says an exception has occurred

James Jenkins

So worked on my PC. And just tested on phone and both saved. Can you paste the error?

larry davis

I don't know how to do that I'm playing the game on my phone

phillip wiles

Not sure if this helps, but I can't save either... ``` I'm sorry, but an uncaught exception occurred. While running game code: _pickle.PicklingError: Can't pickle at 0x0000000011e171a0>: attribute lookup on store failed -- Full Traceback ------------------------------------------------------------ Traceback (most recent call last): File "renpy/common/00gamemenu.rpy", line 174, in script $ ui.interact() File "renpy/ast.py", line 1187, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/python.py", line 1273, in py_exec_bytecode exec(bytecode, globals, locals) ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/common/00gamemenu.rpy", line 174, in $ ui.interact() ~~~~~~~~~~~^^ File "renpy/ui.py", line 306, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/core.py", line 2154, in interact repeat, rv = self.interact_core( ~~~~~~~~~~~~~~~~~~^ preloads=preloads, ^^^^^^^^^^^^^^^^^^ ...<4 lines>... **kwargs, ^^^^^^^^^ ) ^ File "renpy/display/core.py", line 3248, in interact_core rv = root_widget.event(ev, x, y, 0) ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^ File "renpy/display/layout.py", line 1281, in event rv = i.event(ev, x - xo, y - yo, cst) ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/layout.py", line 1281, in event rv = i.event(ev, x - xo, y - yo, cst) ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/layout.py", line 1281, in event rv = i.event(ev, x - xo, y - yo, cst) ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/screen.py", line 805, in event rv = self.child.event(ev, x, y, st) ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^ File "renpy/display/layout.py", line 1281, in event rv = i.event(ev, x - xo, y - yo, cst) ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/layout.py", line 1281, in event rv = i.event(ev, x - xo, y - yo, cst) ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/behavior.py", line 1185, in event return handle_click(self.clicked) ~~~~~~~~~~~~^^^^^^^^^^^^^^ File "renpy/display/behavior.py", line 1107, in handle_click rv = run(action) ~~~^^^^^^^^ File "renpy/display/behavior.py", line 411, in run return action(*args, **kwargs) ~~~~~~^^^^^^^^^^^^^^^^^ File "renpy/common/00action_file.rpy", line 415, in __call__ renpy.save(fn, extra_info=save_name) ~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/loadsave.py", line 184, in save dump((roots, renpy.game.log), logf) ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/compat/pickle.py", line 308, in dump pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL) ~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ _pickle.PicklingError: Can't pickle at 0x0000000011e171a0>: attribute lookup on store failed Windows-11-10.0.26200-SP0 AMD64 Ren'Py 8.5.2.26010301 The Futa Experiment Act3_0.97 Sat Aug 29 22:27:38 2026 ```

larry davis

That's pretty much what it says on mine

Brian Craig

How can I turn OFF the stupid never ending extra assignments. The game has turned into janitor simulator. 3-4 jobs a day PLUS 2-4 added never ending. With the inability to do many if anyone is present EVERY DAY jobs added in evening never get completed.

James Jenkins

The extra assignments were added throughout the day to give players more opportunities to earn points for the shop and improve relationships. You’re not expected to complete all of them, and leaving some unfinished only results in a small relationship penalty. That said, I can see that the game doesn’t communicate this clearly, so the assignments can feel mandatory and overwhelming. I’ll look at making their optional nature clearer and adjusting how frequently they appear. For now, completing a few each day is enough—you can safely leave the rest and focus on the story content you want to play.

Reaver

I have the same error

Reaver

the last autosave I have is from before accessing the gallery, I believe the gallery may be related

James Jenkins

Managed to track down the issue, was a really bizarre one. Working on fix now

James Jenkins

Issue with the save error has been fixed in the online version. Was a really odd one. Exit and go back into it and should be all working now. Just prepping the download version with fixes.

Kennyannydenny

seems the issue with saving is also in the download versions. Looking forward to playing this version after you fixed it :)

Anon

Really enjoying the update, keep up the good work!

Kennyannydenny

The only real bug i've been encounting in this version, aside from that save bug that is still in the PC download version, is that if you go to the bathroom with the GF and Darcy there, it just skips to the next part of the day, without actually showing anything. I don't think I was able to get any of the scenes to show with them both in the bathroom when clicking on it. Also, could you please make the third scene of the GF and Samantha in the player's room easier to trigger/access? Even on easy, it just doesn't seem to trigger in most of my playthroughs. So the third of the 5 scenes in the gallery of Samantha in the Player's Room.

unknown

So tried some stuff and I found that I only get the save error after trying to save after looking at the gallery.

joe

Is there an android version?

Greypilgrim228 (edited)

Comment edits

2026-09-15 11:00 Fuck yes!! So excited, can't wait to try this update out. have you fixed the error message that sometimes happens when sleeping or watching a dream sequence?
2026-09-12 09:33 Fuck yes!! So excited, can't wait to try this update out. have you fixed the error message that sometimes happens when sleeping or watching a dream sequence? Edit, yes that's fixed, just played through everything. Other than a few rare bits of dialogue that need correcting in 2 or 3 slides, this is the best version yet, I was so gutted when I got to the cut off point in Anita, Samantha and Cass's storylines. Loved the new extension to the main storyline and introduction of Rebecca, and all the interesting tapes. Just a shame about the inability to save, but I imagine that'll be corrected in the next update. Also I found that although the music was on and sound effects, I got nothing other than during the menu music when first loading the game. Oh, and a sound effect of Tina slapping your bum when she's there and you clean her room. TL:DR: Best update yet.

Fuck yes!! So excited, can't wait to try this update out. have you fixed the error message that sometimes happens when sleeping or watching a dream sequence? Edit, yes that's fixed, just played through everything. Other than a few rare bits of dialogue that need correcting in 2 or 3 slides, this is the best version yet, I was so gutted when I got to the cut off point in Anita, Samantha and Cass's storylines. Loved the new extension to the main storyline and introduction of Rebecca, and all the interesting tapes. Just a shame about the inability to save, but I imagine that'll be corrected in the next update. Also I found that although the music was on and sound effects, I got nothing other than during the menu music when first loading the game. Oh, and a sound effect of Tina slapping your bum when she's there and you clean her room. TL:DR: Best update yet.