Leave it as it is. If you can think of any tweaks leave a comment below5
Add a map of the facility so you know where everyone is at all times19
Add a map which will show the residents, but not the girlfriend4
Other, leave a comment below2
{'title': 'Feedback on player and character movement', 'choices': [{'text': 'Leave it as it is. If you can think of any tweaks leave a comment below', 'votes': 5}, {'text': 'Add a map of the facility so you know where everyone is at all times', 'votes': 19}, {'text': 'Add a map which will show the residents, but not the girlfriend', 'votes': 4}, {'text': 'Other, leave a comment below', 'votes': 2}], 'closes_at': datetime.datetime(2023, 6, 30, 14, 2, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2023, 6, 18, 13, 39, 45, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 30}
Content
Hi all,
Just want an idea of whether to change the current system for how the player moves around and where people are. At the moment this is all RNG with it just being random.
Please note changing this will be a fair chunk of work and would take a while out of other development.
Thinking something like the below. You would navigate by clicking the room and would know where the girls are before going there. The system would then pick a scene based on who is in the room. If your girlfriend is there it will then play a scene in the background and change a stat if she is not alone.
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