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After months of planning and delays, I've finally got something to show for To Dawn and Back. I've decided to use the new Smile Game Builder engine for the development process, and switch the game to Unity for final touches. It's a very capable engine that is easier to use than RPG Maker, and offers more versatility in design.

Here are the first screenshots of the game, showing off the beginning stages of Jacob's room. I've decided to rework textures and create my own based on 4-color palettes, which I find evocative of the Game Boy games I loved so much as a child. I'm also trying to stay true to the red/blue hued objects and environments I had in the original concept art.

There is plenty more to come. I'm a ways off from finishing and there's plenty more textures and environments to make. There are also character sprites, portraits, side quests, sound effects, and music to implement, but at this pace the game will be out within a year. You can check out the screenshots down below!


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