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Content

Hello everyone,
Well there is really not much to add here :-)
I hope you like it.

And about the OSL, which helps to convert your colors:
https://github.com/redshift3d/RedshiftOSLShaders/blob/main/ACESGamutConvert.osl

Cheers
Vincent

Files

Previews only

2106_Patreon_Vacuum_Design.mp4

This is "2106_Patreon_Vacuum_Design.mp4" by vincent schwenk on Vimeo, the home for high quality videos and the people who love them.

Comments

Julian Zett

Is there any reason for what you did at 12:28 where you did not change the input map type of the bump map node to tangent space normal, and instead kept it on height field?

vincentschwenk

Hey Julian, can't check it right now. But if I used a normal as an input and didn't change it, then that would be wrong. If the input is a grey value image, then the height field would be right.✌️