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After Houdini is in everyone's heads, this could be something interesting. It is the recorded talk from SideFX at the OFFF. It was a pleasure to talk with Moritz (from Entagma). 


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Accepting The Pain | Moritz Schwind + Vincent Schwenk | OFFF HIVE 2022

Vincent (Vinz) and Moritz (Mo) met at uni, with Vinz focusing on graphic design and Mo on 3D Animation. When the lockdown hit, Vinz decided it was time to finally learn Houdini and Mo decided it was time to up his teaching skills, so the inevitable happened: Two ageing white guys yelling at each other via Zoom. And recording it. And uploading it to YouTube. Surprisingly quite a few motion designers could connect with the mutual grumpiness and both Vinz and Mo continue to struggle with Houdini and each other to this day. This brief talk will give insights into the motivation, the challenges and rewards of learning and teaching Houdini in a design focused environment to non technical artists. Come for the character dynamics, stay for some hints on getting a grip on Houdini and how to integrate it into your design and animation workflow. Moritz Schwind. Be it pixels, hardware, code or cameras – if it’s interesting, Moritz is gonna take it apart. And sometimes even reassemble it. In his spare time, he likes to dabble with code and create generative artwork. He claims his early exposure to QBasic is no help at all when working in Houdini, Blender, Processing or Arduino. But it might have been what started his fascination for the boundaries of code and art. When not wreaking havoc to any intriguing devices around him, he works as a freelance Technical and Art Director. His more recent areas of interest cover the use of scientific algorithms in generative design and the application of AI in creative fields. Together with Manuel Casasola Merkle he runs Entagma, a learning platform focused on generative design using mainly SideFX Houdini. Vincent Schwenk. I find it tricky to explain what I do, as I do so much: Call me a 3D designer, an artist, a director, a motion designer… or even just someone who loves to teach, it is all true. But those titles don’t really do justice for what I create: Futuristic, candy-colored blobs and glossy shapes. From album sleeves to corporate branding projects, or from conference identities to digital art, my skill set can really be applied to anything.I am also super happy that I have the possibility to choose my jobs and that I can most of the time express myself in a creative way. The more freedom and the more artistic, the more excited I get about the project.

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