Update #19 (Trailer Week) (Patreon)
Content
Hey Everyone! This week was filled with Renders, Gameplay Recording, and a TON of VFX work... All leading up to the Official Gameplay Trailer Release a few days ago! Everyone who has had a part in making the trailer into what it has become deserves a round of aplause👏 Most notably let's give @nuttywastaken some applause for his work as the sole VFX Artist on the trailer👏
But, now that the Trailer is behind us, we have a ton of exciting stuff to get to work on! Seamless Level transitions, a better and much more detailed options screen, and of course Alpha 4 to name a few 👀
So let's get into it!
Highlights:
• Official Gameplay Trailer Release On Youtube! 🎉🎉🎉( https://youtu.be/Oe8lU18G89Q?si=FTIA3WGShW6fkzbv ) (VFX Credit - @nuttywastaken on Instagram)
• Level 18 Optimizations and small environment update!
Coming Soon:
• Level Contest Poll! 🎉 (Set for this Wednesday, 9/6/23)
• New Item Submission Poll! 🎉 (Set for this Thursday, 9/7/23)
• More Level 18 Leaks and Entity Leak! 🎉 (Set for this Saturday, 9/9/23)
• Seamless Level Transition work (Starting this week! Will most likely make it into Alpha 4)
• Alpha 4 Release rough estimate (estimated about 3 weeks out)
• Options Screen Update! (A big update to the amount and depth of graphics settings and settings screen look overall)
The Details (For Nerds):
Unfortunately, there's not too much juicy code to get into and dissect this week :/
Trailer renders and framing, gameplay recording, and lots of retakes has been the bulk of the week for me (The Dev). We will be getting into some very interesting seamless level transitioning this week though for next week's post, so stay tuned!