Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Poll

DLC Level Contest Semi-Final

  • Concrete Jungle (level 11) 25
  • The Bouncy Castle (level -37) 40
  • Electrical Station (level 14) 18
  • Infinite Grocery Store (level 176) 67
  • Classrooms and Hallways (level 190) 29
  • Suburban (level 9.11) 45
  • The Lobby (Level 0) 35
  • The Office (level 4) 29
  • Autumn Burns (level 241) 23
  • 2023-12-12
  • —2023-12-19
  • multiple choice
  • 311 votes
{'title': 'DLC Level Contest Semi-Final', 'choices': [{'text': 'Concrete Jungle (level 11)', 'votes': 25}, {'text': 'The Bouncy Castle (level -37)', 'votes': 40}, {'text': 'Electrical Station (level 14)', 'votes': 18}, {'text': 'Infinite Grocery Store (level 176)', 'votes': 67}, {'text': 'Classrooms and Hallways (level 190)', 'votes': 29}, {'text': 'Suburban (level 9.11)', 'votes': 45}, {'text': 'The Lobby (Level 0)', 'votes': 35}, {'text': 'The Office (level 4)', 'votes': 29}, {'text': 'Autumn Burns (level 241)', 'votes': 23}], 'closes_at': datetime.datetime(2023, 12, 19, 20, 0, 32, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2023, 12, 12, 20, 25, 54, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 311}

Content

After reading through a huge amount of amazing level suggestions from everyone here, we've finally compiled a list of the top 9 levels! Now let's get to our semi-final vote!

Vote for ALL levels you would like to see in Subliminal!

The top 4 voted will advance to the Finale!

Descriptions

Concrete Jungle (level 11): A sprawling, desolate cityscape of monolithic buildings and winding asphalt roads. The architectural design of the structures in Level 11 varies moderately; buildings typically appear to follow the architectural style of the modern urban West.

The Bouncy Castle (level -37): A seemingly infinite bouncy castle, full of uniquely shaped rooms, childhood toys, and ball pits. A strange feeling of loneliness is present throughout the level, which can cause mild paranoia and memory loss.

Electrical Station (level 14): An expansive complex of thin brick hallways and electrical machinery. Countless randomly segmented rooms are present across the level in no particular pattern.

Infinite Grocery Store (level 176): An Infinite Grocery Store. Through the store, you hear items falling off shelves, wind blowing, rain, thunderstorms, shopping carts, and footsteps following you, sometimes you can feel people staring at you... but no one is around.

Classrooms and Hallways (level 190): A series of adjacent corridors, classrooms, and stairs resembling an American elementary school. During the nighttime, the classroom's lights turn on automatically and all windows to the outside show nothing, except an empty road.

Suburban (level 9.11): A seemingly typical suburban neighborhood. Cookie-cutter houses, parks, and trimmed lawns. A perfectly normal neighborhood...

The Lobby (Level 0): Where it all started....

The Office (level 4): Flat gray carpet, faded cream wallpaper, and a low ceiling with buzzing fluorescent lights. An office completely devoid of life.

Autumn Burns (level 241): A misty autumn forest littered with falling leaves and warm sunlight. The level is coated in a semi-thick forest that has autumn red and orange trees splattered across the level in huge swaths

**Pictures Attached**

Files

Previews only

Comments

Mr.Willer

All these people voting for the grocery store just want an SCP 3008 knockoff smh Go play that if you want an infinite shop lol- Also, I believe “the lobby.png” is actually supposed to be “the office.png” :)

Dunks (Zach)

I know a lot of people complain about Level 0 being overused in Backroom games. But the difference it would make with it being in this one, is that there are gonna be a whole bunch of other levels to explore!! (And I wanna see how good it’ll look in this game 😁🤞)

Harry

So many good options!! I personally love the office backroom vibe

Matt M

Every bit of me wants to vote for all submissions because they all sound so immersive. Kudos to everyone who submitted a level idea!

Dunks (Zach)

With the creativity and knowledge the devs have with UE5 and the backrooms, I’m sure they could make something work with it :)

Caleb Hanson

Having the lobby in the game could make a random series of levels each new game play possible. It could be the perfect filler in between the bedroom, hotel, and so on…

Caleb Hanson

Sorry to say something a little unrelated.... but I keep finding myself stuck in game so a restart level button would be pretty handy dandy. Thank you for the insane effort you put in. ---A customer of SUBLIMINAL CO. (The company who sends me on these adventures)

Eddie Bramasco

I can't wait to see the infinite grocery store up! Honestly, in my opinion, it's one of the creepier levels.

Dunks (Zach)

Question: For the levels that win the semi-final, but not the ultimate final, will there still be a possibility of those ones being released in future updates?

SubliminalOfficial

Yes! Most likely all levels that make it into the finals that aren't picked will be passed on to the next Contest:) If not, they'll be added along with the winning level

lionheart3003

Based on what I’ve seen so far, subliminal would probably do the best job at pulling off level 0. Good filler, infinite of potential for creativity with “abnormal” rooms (content, shape, color, lighting, liminal objects), and soooo many transition opportunities. Maybe a good starting level but that depends on the storyline. Also a good way to extend playtime

NiteFlightz

I’m sad it’s clear autumn burns and lobby probably aren’t gonna win