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This is just a brief request for readers of Godclads to give feedback. Do you feel like the story's quality and pacing have remained consistent or improved? If there are any issues or if you think some aspects have diminished, please let me know in the comments.

Comments

Emerson Fortier

Pretty satisfied in general. Definitely feels like its building to something epic.

Jhenmhor

the only thing I have to complain about is that the recent chapters seem to have more typos than usual

Deathly_God

I think each chapter covers a pretty good chunk of things. There are so many moving parts, that if one section slows down too much it'll be impossible to keep track of everything. But so far I feel like things have been clear and I'm understanding what is happening, and the general 'why' behind it. All that to say, quality and pacing have been fine. I just need moar!

Viktor D victorious

I think the pacing and quality has been great. My issue has been the amount of chapters we get a week. I want mooooore!!!

Broseph

I felt the pacing improved and became pretty consistent around book 9. The vast majority of the 22+ chapters have felt excellent to read (Note: my subscription ran out during the 28 chapters so this feedback doesn't apply to current chapters). Not a pro beta reader so I don't feel I can accurately identify specific flaws.

Paperfox

Agree with the sentiments above, pacing has felt great to me.

MrSnap

The story is fun and the quality is good. Besides the most recent chapters having more typos and grammatical errors than in the past, the only other gripe I had with the story was with keeping track of all the System mechanics as they were introduced in the beginning and in the most recent chapters. Keeping track of the metamind mechanics was an early challenge, and I had mixed feelings over the introduction the frame mechanics because the metamind stuff became diminished in importance after I spent so much energy trying to figure things out. I suppose there was a guide somewhere but it was incomplete at the time. Also, I think more clarity was only available through paywall which I wasn't a member at the time. Coming up to now, I honestly don't know what's going on with all complicated chronology and conception mechanics. Are we supposed to know or are we just waving our hands when something happens. I suppose every conflict now is just a hand-wavy affair. I suppose that's okay though. I don't mind it much. As long as there's no "super saiyan" mechanics where the MC prevails through force of personality. The more interesting aspect of the conflicts are the rocks-paper-scissors interactions where somebody adds a hammer, a cloth, and a sense of itch. Resolving those interactions is part of the fun of this story.

desolatePlains

I think the recent chapters are harder to visualize than the early ones. The high sphere metaphysical combat is harder to conceptualize than the viseral woundmother based combat of the earlier chapters.