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Welcome back to another dev log, my gooners. Finally got some breathing room after the assignments. And along with that, I've made some good progress with the game. On a side note, you might've seen the mouse review I'd posted a while ago. Disclaimer, I have no affiliation with those mouse brands, I just like testing mice and write long ass reviews for them. So, expect more reviews to come! Anyway, let's talk about progress.

Progress

I've managed to rack up quite a bit of renders during the week, totalling the amount to 1,284. I'm actually pretty close to finishing the scenes, so I expect to begin the coding very soon. This is huge guys, this bum ass dev had somehow managed to make such progress in under a year, what a shocker. I think it's partly because this chapter has way less fight scenes, and the ones that are in this chapter are pretty simple to make. I'm looking to close out the rendering very soon.

Character Profile

I talked about making a mobile phone system, but after a bit of thinking and consideration, I'll just make a character profile pop-up. The main purpose of the phone system is initially intended to contain character profile, mini-games, readable messages, and stuff. I've done zero research so far, and I don't want to have to delay the chapters just to make a fucking phone. So, I'll just keep it simple for now, and make the phone in-between chapters.

Acknowledgement

Love to all my gooners, love to all my supporters, love to all my patrons. As our community continues to grow by the day, I become even more motivated to make good shit for you all to enjoy. Funny how I would've never imagined myself doing this a few years back, but now I'm enjoying every second of it... Ok, maybe not every second, because I fucking hate Daz3D as a software. What I do enjoy, however, is interacting with you guys. Reading all your comments, hearing your feedbacks, getting amused from all the "predictions" for the story... I enjoy every second of it. That's it for this dev log, thanks for sticking around.

Now, join the DISCORD, because it's dead as fuck.

Comments

Jonathan Hang

GOOD THURSDAY SUPER MORNING 🌛🌃, CT AND EVERYONE!!! (I came late... it's like 1am 😅). 🤣 on the side note about the mouse review. Amazing work! Or maybe… you're getting in the groove. Getting better and quicker? I don't mind the pop-up. It still sounds amazing! And you can always work on the phone later 😅. Awesome!!! Good to be motivated 😁👍🏻! This community is growing 🙌🏻. But Discord is still dead AF 😂… As always, thanks for the Yap Fest, CT 😅!!! Keep on keeping on 😉!!! ALWAYS EXCITED AND EAGERLY WAITING FOR YOUR GAME AND READING YOUR POSTS 🙌🏻🔥!!! Love and appreciate you ❤️, your ladies 😍, your posts 🥰, your previews/renders/WPs 😘, and your game ❤️! Always make my days better 🌈! Thank you, everyone, always, for being in my life and being a part of my weekly routine 😉! Stay safe, stay blessed, and stay in PERFECT health, beautiful people! And don't forget to stay hydrated! And you're never alone ❤️🫶🏻!!! OUR AVNS AND OUR DEVS CONNECTS US ALL 🤗!!! Have an amazing and beautiful week! I'll catch you all—ON THE NEXT ONE ✌🏻😁!!! Gooner #6169 out 😉.

PickerPatron

We know the mouse incident was just a passing phase; everything's fine, there's no need to call an exorcist ✝️🙏🫠. Programming a phone is going to be complicated without copying existing code. You could say that MC doesn't have a budget, which is why he doesn't have a phone; the film-game style will still work perfectly. I suppose the relationship with Daz is more of a love-hate one. Switching to Blender is supposedly hell without someone to teach you step by step 🤔. Have a good week 🫡!

Ricardo

Blender is user friendly... it's just very picky about its friends 😁

Ricardo

Thanks for the update CT, have a nice week!