16/03/2026 Development Update (Patreon)
Content
Welcome back to another dev log! I've made some good progress since last time, and I also made some changes to the relationship system. Let's get right into it.
Progress
Weird. I don't remember writing so much that the renders just keep increasing as I go through the script. Right now, I'm at 1,504 renders and extremely close to finishing, but why the fuck does this chapter have so much renders. I'd already shaved off some extra scenes back when I was planning the script and somehow the render count still managed to get close to what I had in chapter 2. This is actually a serious problem, because if a lot of the renders are redundant, it's equal to being wasting precious development time. I do believe, however, some scenes require more renders to depict the emotions of characters, which is why there are a lot more renders without dialogues to go with them. Nevertheless, I'll have to be aware of producing unnecessary renders.
Relationship points changes
Before this dev log, I intended to implement the relationship system that is supposedly punishing. Choices would not indicate whether it will increase/decrease relationship points, and you have no way of finding out how much relationship points you have. But after some consideration, I decided to apply some changes.
Now, when you are met with choices that affect the relationship status with a character, a notification will pop up on the corner of the screen, telling you whether that choice increases or decreases relationship points. It won't outright tell you the value of the addition and deduction, but you'll get the implication. It may go something like: "Malena likes that", "Ava is disappointed", "Sam is extremely dissatisfied".
Be careful! Points will not increase/decrease by 1 for all choices. Some choices can increase/decrease multiple points, so stay sharp, gooners.
Also, relationship status can be viewed in the character profile that will be added in chapter 3. Relationship status change based on the relationship points you have with the character. The order goes: "Enemy", "Acquaintance", "Friendly", "Lover"
Acknowledgement
Once again, I apologise for the long development time. I know a lot of are looking forward to the update, and this bum dev sure is taking his sweet time with it. At the same time, thank you for your patience, as having people look forward to playing my game is my main source of fuel driving forward. Having said that, I'll go back to my little cave now and continue working on the update. I'll see you all in the next update. Catch!