Volumetric Atmospheric Scattering (Part 3) (Patreon)
Published:
2017-10-25 13:18:30
Imported:
2026-06
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Content
This is the third part of the series on Volumetric Atmospheric Scattering. The first posts are already available:
- Part 1. Volumetric Atmospheric Scattering
- Part 2. The Theory Behind Atmospheric Scattering
- Part 3. The Mathematics of Rayleigh Scattering

The remaining parts are available to $5+ patrons on Patreon.
- Part 4. A Journey Through the Atmosphere
- Part 5. A Shader for the Atmospheric Sphere
- Part 6. Intersecting The Atmosphere
- Part 7. Atmospheric Scattering Shader
The final part will be available in the following weeks.
- Part 8. An Introduction to Mie Theory
This series also comes with a Unity package which has all the necessary bits to recreate the effect seen in the tutorial.The package is available to $10+ patrons. This assets also comes in the PREMIUM version, available with the new $25+ tier here on Patreon. It comes with several improvements and a visual quality comparable to high-end assets available on the AssetStore. You can see a GIF for comparison.The PREMIUM package also includes physically based models for Mars, Venus and Neptune.
Thank you for supporting my work. ♥
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