Shader Showcase Saturday #2 (Patreon)
Published:
2018-07-23 09:15:27
Imported:
2026-06
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Hi everyone!
This week's Shader Showcase Saturday will focus con waterfalls. Historically speaking, they have always had a special place in games. From Super Mario to Tomb Raider, their role has been more than just aesthetic. Often hiding secret caves, waterfalls are now iconic. This is why I believe is important to celebrate some of the most well-crafted waterfalls that have been posted online in the past few months.
- River Shader by Alberto Mastretta
- Water shader from Wildbrew
- Crystal Waterfall by Dan Stockford
- Unlit Waterfall by Harry Alisavakis.
I hope this will encourage more readers to try out what shaders can really do, especially when it comes to rivers, lakes and oceans.
You can find resources to recreate these effects here.
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