π Journey Sand Shader β Sand Ripples (6/6) (Patreon)
Content
Hi everyone!
The final part of the tutorial about Journey sand rendering is finally here!
In the final instalment, I will focus on how to recreate the ripples that wind creates on sand dunes. I have kept this as the last tutorial as it involves more Maths, compared to the previous ones.
I hope you have enjoyed this series. I have put a lot of work into it, and I am really looking forward to creating more content like this. But I think that for a little while, I will stick with shorter series!
You can the full series here:
- Part 1. A Journey Into Journey's Sand Shader
- Part 2. Journey Sand Shader: Diffuse Colour
- Part 3. Journey Sand Shader: Sand Normal
- Part 4. Journey Sand Shader: Specular Reflection
- Part 5. Journey Sand Shader: Glitter Reflection
- Part 6. Journey Sand Shader: Sand Ripples
You can also download the package to recreate the effect here:
- Download Unity Package (PREMIUM asset available to all $25+ patrons)
A future series will cover how to slide and leave a trace on the sand that we have just created.
In the meantime, if you have any question, please do not hesitate to get in touch with me!
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