Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

http://www.alanzucconi.com/2016/02/10/tranfsormation-matrix/

This tutorial will introduce the Transformation Matrix, one of the standard technique to translate, rotate and scale 2D graphics. The first part of this series, A Gentle Primer on 2D Rotations, explaines some of the Maths that is be used here.

Files

Previews only

Comments

No comments found for this post.