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  • SpriteRendererExtension.cs

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This is the preview for the next tutorial. The password is "ilovetutorials". You can find the script for this tutorial attached.

 This tutorial shows how to extend the class SpriteRenderer  to support intuitive, painless fading transitions. Despite referring to sprites, this approach can be used to easily animate any property of a game object in Unity.

As always, thank you for your support! ♥

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