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Hi everyone!

When we first made this map, it started its design as a Spelljammer Crystal Ship, but then we added more and more wood and human elements until we realized it wasn't a Crystal Ship at all by the end of it. We liked the design so much that we wanted to keep working on it and we ended up with a completely different type of human ship for exploring the Astral Sea, using its Astral Sails to propel itself along.

We had a lot of fun animating this one. When we finished the original version we thought it would be super fun to have a hyperspeed variation to create some real intensity in a travel or pursuit scene. Whilst we're on the subject of pursuits, be sure not to anger any giant turtles any time soon or you may well end up with an entire island hunting down your ship!

Enjoy :)

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The music in the preview is called 'Forever Adrift (Intense)' from our friends over at Borough Bound!

--Get this week's scenes using the links below:The Crystal Veil - $1 RewardsThe Crystal Veil - $5 Rewards - All VariationsThe Crystal Veil - $10 Rewards - Animated Scenes

Master Post - VTT Modules (These usually arrive a week or so after release)--This week's scene variations:

Files

The Crystal Veil - Animated Scene - Czepeku

Here is our next release for Czepeku Scenes. Gather your crew and set sail aboard the Crystal Veil to explore the Astral Sea! We'll be releasing tons of variations and collaborating with different creators around the world to bring immersive, exciting splash art for your RPG games! Art and animation by Czepeku Scenes https://www.patreon.com/CzepekuScenes Music by Music d20! https://www.patreon.com/musicd20

Comments

TeaGeek

This is probably the coolest preview you’ve made so far!

czepekuscenes

I might be slightly biased. But I completely agree.

HowieTheBrave

The timing is unmatched, I ended my last session with the party setting sail for a new continent for the fist time in the campaign! So excited to use this next session!

Ikabodo

I love this! Would it be possible to add the animated ship as a transparent layer (so you can add your own background)? I can understand not being able to animate all the static maps. But it would be nice to have the option to make the ship able to be in different enviroments.

czepekuscenes

If it's simple enough for our animator to do we'll give it a try!

Schuyler Blackwood

Love love love this. I've been using the Crystal Veil as my players' spelljammer ship for a while now, and getting a scene for it is EPIC! I do want to point out that in the hyperspace animation, in the very last frame, the background vanishes, which I noticed when putting it into the VTT.

czepekuscenes

Thank you. We'll try to get that fixed up for you!