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With my adventure into development for Redlight Protocol starting on the back of 2 years of UE5 experience, I decided to setup my own tooling to help me focus on stuff like interaction, animation and character quality. Putting together this custom control rig was still a challenge but the end results I'm very happy with. It lets me compress all of my character related simulation into one place. That includes corrective morphs, flex morphs, physics jiggle, flesh simulation and a few other bits that I'm experimenting with.

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