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Still very much on track for a pre-end of September demo release.Looked into UE5s control rig deformers in sequencer. Thought I'd see how useful they are so I tried them with one of the Landlord quest scenes. May be a bit hard to notice the feet deforming but I liked the tools enough to make room for these deformers in future scenes. Hoping to use them for all sorts of deformations. Also did a bit of UI work as I ran out of room in the profile screen for some of the newer stats.

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