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Learn Production Photogrammetry with Rob Tuytel (Poly Haven co-founder and seasoned Udemy educator) 🎉

Our first course is the full workflow behind the scans in our texture and model libraries: 6 chapters, 62 lessons, 7.8 hours, one real project taken from an empty lot to a finished Blender scene (project file included, and CC0).

To watch it, we have a new $7/month Patreon tier, which includes the course streamed online plus everything in the tiers below it - the Blender add-on, early access, the Vaults, offline access, etc.

Simply sign up, log in to polyhaven.com with your Patreon account, and start watching.

If you're already a patron, you can upgrade your membership temporarily to watch the course, and then downgrade again afterwards :)

If you’d rather buy it once-off and keep it forever, it’s also available on Superhive.

👉 polyhaven.com/learn/photogrammetry

Why a course

We're always looking for ways to fund the free library that don't involve putting walls around the assets. This is another experiment in doing that.

It’s also something we’ve been itching to do for a long time, and there’s a lot more we’d love to teach if there’s interest in this sort of thing.

And just like the add-on, it's only paid for now. Once we reach 4,800 patrons we'll release the entire course free to everyone.

As always, thank you for your support. None of this exists without you <3

Files

Turn the real world into production-ready 3D assets

Learn the production workflow behind Poly Haven's world-class scans. Join us on location in an abandoned factory and follow every step, from capture to a finished Blender environment. 👉 Get it here: https://polyhaven.com/learn/photogrammetry Most courses teach you a button: "Here's how RealityScan works, here's how to photograph a rock." This one teaches the decisions: which surfaces are worth capturing, which techniques to use and when. It's the full production pipeline we use to make the assets you already download from Poly Haven, start to finish, on one real project. By the end you won't just know the tools - you'll know exactly what to do when you arrive on location with a camera. This is a paid course, for now. Every asset on Poly Haven is free, and always will be, but making them costs a lot. Selling this course helps fund our work, the same way our Blender add-on does (which you also get if you purchase the course through Patreon!) We don't want to keep it behind a paywall forever. Once we reach 4,800 Patreon supporters, we'll release the entire course free to everyone. Join us, get the course, all the other Patreon perks, and help get there sooner.